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Commits
: Listings
Analyzed
8 months
ago. based on code collected
over 1 year
ago.
Oct 07, 2022 — Oct 07, 2023
Showing page 25 of 31
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- Added notes on @autoarchiving to sysparms.txt
akari
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over 23 years ago
- Implemented the @autoarchive support. It is both a command, 'autoarchive', and an @tuneable interval (archive_interval). Also, there is an overriding @tune paramter, 'archive_site', that can be toggled to shut off the @autoarchiving support all together. Entries added to the @tune help, as well as to help.txt on the subject. Added a saftey delay that makes it so that auto-archiving cannot be run more than once every thirty minutes (Based on an ARCHIVE_DELAY #define in defaults.h).
akari
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over 23 years ago
- Fixed a few things, made it easy to set which logs get deleted.
akari
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over 23 years ago
- Fixed a bug where @succ and @osucc messages were not getting called when looking at a room. This was due to some prior work I had done in trying to get those messages to not display when certain in-server blocks were used, such as the GUEST or ZOMBIE blocks. This stuff in look.c, predicates.c, and move.c needs to be rewritten to make more sense. Something to do down the line.
akari
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over 23 years ago
- Fixed a bad line in the restart script. - Added an archive script that will be called from in-muck according to an @tune preference. Notes on the archive script: # In order to use as little disk space as possible with the # autoarchiving, turn off ARCHIVE_LOGS, turn on REMOVE_DUMPS, # and CLEAR_HOSTCACHE, keep the ARCHIVE_MUF number low, and # make sure to remove all the *.o files from the src/ directory # ahead of time. # If you decide to use ARCHIVE_LOGS, remember to clean out the oldlogs # directory on occasion, since those can really build up!
akari
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over 23 years ago
Removed a debugging message.
akari
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over 23 years ago
- Made it so that the destinations of exits can be reassigned by MPI or MUF calls from the @succ;@odrop, etc., messages, and the player will be moved to that new destination instead of the original one. This is a compile time option as DYNAMIC_LINKS which is off by default. Exits linked to programs may not be re-linked in this manner, and the destination of re-linked exits must match the same type as the original destination. - Fixed the IDLE flag stuff to check only the least idle descriptor instead of going off the most idle one. - Fixed SETLINK to accept things as linkable destinations for rooms in order to set room droptos via MUF. [FB6 Fix]
akari
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over 23 years ago
- Fixed a bug where MUF sockets were not closed if they had not passed a sockcheck.
akari
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over 23 years ago
- Fixed a crasher in MCP support dealing with cleaning up GUI events.
akari
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over 23 years ago
- Fixed a compiletime warning from yesterday's changes to the MCP code. - Added a compiletime option to config.h to toggle between the traditional MUF comment parser and the ProtoMUCK comment parser implemented since Proto 1.60. - Added REFLIST_FIND, REFLIST_ADD, REFLIST_REMOVE, and DIFF3. [FB6 Prims] - Made it so that the 'unterminated comment' MUF compile error indicates the line that the unterminated comment started in.
akari
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over 23 years ago
- Made it so that MCP flushes every so often for long program edits. [Proto idea/FB6 Fix]. - Made it so that the Debug lines show the PID of the process too. [FB6 idea] - Fixed errors with storing proplists via MCP's simpleedit. [FB6 fix] - Fixed a bug with fork not copying the for stack data or the try/catch stack data to the child process. [FB6 fix]
akari
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over 23 years ago
Corrected from NeonMUCK binary to ProtoMUCK.
akari
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over 23 years ago
Removed this temp file from CVS.
akari
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over 23 years ago
- Updated copyright.c to be current with changes that have been made.
akari
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over 23 years ago
- Made some changes to the configure script and p_file.c to hopefully enable compatability with various BSD based OS's. It will still be necessary for the person installing the MUCK to strip the binaries after they are installed (a quirky thing about BSD requires this). Failure to do so will result in random crashes.
akari
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over 23 years ago
- Fixed a bug with the $pubdef directive messing up the compile time definitions for the program. - Fixed a bug with $cleardefs eating the next token unless a space or word was put on the same line after it.
akari
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over 23 years ago
- Made some minor fixes to MCP support. A few lines that weren't correct according to FB6's versions of them. - Fixed a bug with stod returning #0 when passed invalid strings rather than #-1 like it should.
akari
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over 23 years ago
- Added the ability to set a fixed instruction limit on a program by setting a _/instlimit:<any possitive integer> prop on the program object. This will not allow a program to exceed the inst count that it has permission for, but allows the program to be shut down before it reaches it's default limit. Main application of this would be to allow one to put a limit on a preempt program that's being worked on in order to prevent accidental infinite looping and locking up the muck.
akari
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over 23 years ago
- Fixed the bugs with $ifdef and $ifndef.
akari
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over 23 years ago
- Fixed the start up port blocking bug when using @ports support or when disabling the Pueblo or WWW ports in @tune.
akari
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over 23 years ago
- Fixed an INTERP prim crasher due to insufficient type checking.
akari
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over 23 years ago
- Updated man.txt with new directives.
akari
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over 23 years ago
- Added 'q'uit and 'x' cancel to the MUF editor help.
akari
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over 23 years ago
- More work on adding new directives. - Changed $echo and $ansi directives to only notify to the player if the MUF is being compiled in 'force_error_display' mode, so that they do not notify to the player during automatted compiling. - Made it so that the compilier will stop compiling on directive errors. Used to just continue along sometimes until it reached another problem. - Added the option to exit the MUF editor without saving the changes. Defaults as 'x'. Using this option takes the player out of the MUF editor, but any changes made since entering it will not be saved. - Fixed the getpids prim to include the current instance of the program if requesting the PIDs for the currently running program. - Fixed strtoflt to handle a kinds of number formats: #, #.#, #e#, #.#e#, .#, .#e# This change is actually universal throughout the system. Float prop types can handle this now as well as anything else that handles floats.
akari
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over 23 years ago
- Started work on incorporating a large number of MUF compile time directives into compile.c. A list of new directives added will be included in the changes once they have all been tested and found safe and stable. NOTE: This copy of compile.c has known bugs in the MUF directives. The main one is that the $ifdef and $ifndef act exactly the same due to a logical error. If you want to compile the CVS tree, you may want to grab the previous version of compile.c if this is the latest one still. All the bugs will be fixed well before 1.70 is ready for release.
akari
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over 23 years ago
- Changed the ANSI notification formats to resolve a conflict with Trebuchet. Now GUI dialogues in Trebuchet will open on the first try instead of requiring 3 - 4 tries.
akari
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over 23 years ago
- Made it so that MUF sockets in debug mode show up as: (SOCKET[#]) where # is the descriptor unique to that socket. - Fixed it so that MUF sockets get shutdown when a program aborts or there are no more instances of that socket in the frame. (On the stack or in a variable). - Fixed a memory leak in the MUF socket support.
akari
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over 23 years ago
Cleaned up some messy formatting.
akari
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over 23 years ago
Re-removed the Re-CLEAR() error of array_findval that snuck back in.
akari
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over 23 years ago
- More work done to try and patch memory leaks and prevent ReCLEAR() errors.
akari
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over 23 years ago
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