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Analyzed about 1 year ago. based on code collected about 1 year ago.
Posted over 13 years ago by j-jorge
A new version of Plee the Bear has been released! This version introduces the boss of the forest: a big rabbit in a very bad mood. Hopefully you can calm him with some carrots. We finally know why Plee kept saving the carrots he found in the previous levels! Also, this version has a new save [...]
Posted over 13 years ago by j-jorge
As I have mentioned one month ago, I asked for some help on the forums of GameDev.net. The request concerned almost all possible fields and I did receive some help, especially on the audio part much to my surprise. The discussion in the forum concerned half programming, half sound samples. The former did not lead to [...]
Posted over 13 years ago by j-jorge
Like several developers using the SourceForge.net platform, I have recently received an email from user “sciencepo” requesting my participation to a survey about attitudes and practices in open source software collaboration. The survey is a work of ... [More] Sciences Po Paris and the Berkman Center at Harvard. It is made of five steps where two to four [...] [Less]
Posted almost 14 years ago by j-jorge
A quick post to tell that I have recently posted on the GameDev.net forums to seek for some help in several domain (programming, sounds, graphics, level). Two people answered, we are trying to figure out how we will work. More on this later.
Posted about 14 years ago by j-jorge
One of the main goals for the next release is the boss of the forest, on which I am working this month. His design is finished, now I just have to animate him (it seems to be an easy part said like this, but it’s not ). So, ready to see your next big [...]
Posted about 14 years ago by j-jorge
In the first versions of Plee the Bear we were not really worried about the speed of the rendering procedure, nor the speed of any other procedure. Keeping in mind that premature optimization is the root of all evil, we had to make things work before making them working fast. That was five years ago. [...]
Posted about 14 years ago by j-jorge
A new video is available on our blip.tv channel. The video is a walkthrough of the first act of the forest, showing the full level, all secret places, the combination of the three powers giving the homing stones, and the entry of the secret level in which a mini-game is unlocked. I had some difficulties to [...]
Posted about 14 years ago by j-jorge
A quick post to tell that I have uploaded a version of the game for Windows. I had some difficulties to make it work so I hope it will be OK for others. The file is available on the SourceForge.net project page.
Posted about 14 years ago by j-jorge
The new version of Plee the Bear is finally online! The website is not updated yet but you can already download the source code from the project page on SourceForge.net. Also, the binaries will not be available before a few days/weeks, so feel free to generate yours. Until then, let’s have a look at the [...]
Posted about 14 years ago by j-jorge
The next release is almost ready Actually, I will start to do the packages in one week so they should be available in two. Until then, you are welcome to download, compile and try the SVN snapshot and report all problems you can find. Also, do not forget to install the [...]