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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 18, 2023 — Jan 18, 2024
Showing page 8 of 55
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Date
pathfinding heuristic tweaks
wjpalenstijn
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over 17 years ago
more updates to the xcode project
mjimenez
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over 17 years ago
2007-05-02 Matthew Jimenez <
[email protected]
>
mjimenez
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over 17 years ago
2007-05-01 Matthew Jimenez <
[email protected]
>
mjimenez
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over 17 years ago
fancier (animating) visual pathfinding
wjpalenstijn
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over 17 years ago
add missing #ifdef DEBUG (thanks Kirben)
wjpalenstijn
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over 17 years ago
mark target in pathfinder debugger
wjpalenstijn
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almost 18 years ago
add fixme
wjpalenstijn
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almost 18 years ago
stop pathfinding when target reached
wjpalenstijn
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almost 18 years ago
add visual pathfinder debugging (use "Pathfinder::visualDebug actor")
wjpalenstijn
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almost 18 years ago
add basic, slow Line32 function
wjpalenstijn
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almost 18 years ago
add death disks to Cheat::items command
wjpalenstijn
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almost 18 years ago
build MissileTracker
wjpalenstijn
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almost 18 years ago
* world/MissileProcess.*: deprecate MissileProcess
wjpalenstijn
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almost 18 years ago
fix typo in getTypeFlagU8
wjpalenstijn
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almost 18 years ago
stop all sound effects except speech when switching maps (fixing bug #1334436)
wjpalenstijn
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almost 18 years ago
don't check weight if item already in inventory (fixing bug #1535471)
wjpalenstijn
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almost 18 years ago
minor consistency change
wjpalenstijn
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almost 18 years ago
use Actor::isDead()
wjpalenstijn
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almost 18 years ago
dumpInfo now outputs time left for a DelayProcess
wjpalenstijn
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almost 18 years ago
add reference to u8bugs.txt
wjpalenstijn
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almost 18 years ago
don't let dead actors detect stealing (fixing bug #1663109)
wjpalenstijn
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almost 18 years ago
add convenience function Actor::isDead()
wjpalenstijn
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almost 18 years ago
remove outdated comment
wjpalenstijn
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almost 18 years ago
fix warning
wjpalenstijn
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almost 18 years ago
add UCMachine::traceEvents debugging console command
wjpalenstijn
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almost 18 years ago
* world/actors/AnimationTracker.cpp: fixed a pathfinder bug where,
btietz
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almost 18 years ago
Removed the "not vertical vector" provision from the ignore start collisions check in CurrentMap::sweepTest. That protection turned out to be unnecessary - Mythram's book doesn't fall through the floor at the end of the game.
btietz
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about 18 years ago
various: fixed Kilandra's daughter's ghost throwing key failure,
btietz
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about 18 years ago
Forgot to update ChangeLog with last checkin
btietz
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about 18 years ago
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