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Inactive
Commits
: Listings
Analyzed
20 days
ago. based on code collected
20 days
ago.
Jan 22, 2024 — Jan 22, 2025
Showing page 21 of 55
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* gumps/CreditsGump.cpp, games/U8Game.cpp: play credits/quotes music
wjpalenstijn
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almost 20 years ago
2005-03-26 Willem Jan Palenstijn <
[email protected]
>
wjpalenstijn
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almost 20 years ago
* bootstrap, config.*: commit config.sub, config.guess to CVS
wjpalenstijn
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almost 20 years ago
'fix' some warnings in unzip code
wjpalenstijn
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almost 20 years ago
savegame format update
wjpalenstijn
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almost 20 years ago
* graphics/SKFPlayer.cpp: play (some) SFX
wjpalenstijn
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almost 20 years ago
* bootstrap: pass --config-only to libtoolize
wjpalenstijn
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almost 20 years ago
* graphics/SKFPlayer.cpp: play (some) SFX
wjpalenstijn
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almost 20 years ago
* games/GameInfo.h: add function to return one-letter language code
wjpalenstijn
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almost 20 years ago
* gumps/CreditsGump.*: fix ending of quotes/credits
wjpalenstijn
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almost 20 years ago
* kernel/ObjectManager.cpp: extra sanity check while loading
wjpalenstijn
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almost 20 years ago
2005-03-24 Willem Jan Palenstijn <
[email protected]
>
wjpalenstijn
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almost 20 years ago
fix total AskGump height
wjpalenstijn
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almost 20 years ago
2005-03-23 Willem Jan Palenstijn <
[email protected]
>
wjpalenstijn
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almost 20 years ago
delete/delete[]
wjpalenstijn
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almost 20 years ago
* world/graphics/ShapeFont.cpp: fix vlead
wjpalenstijn
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almost 20 years ago
* audio/SpeechFlex.*, audio/AudioProcess.*, games/GameData.*,
colourles
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almost 20 years ago
Uint8/uint8
wjpalenstijn
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almost 20 years ago
check for midi_driver
wjpalenstijn
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almost 20 years ago
* world/actors/ActorAnimProcess.cpp: play animation SFX
wjpalenstijn
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almost 20 years ago
missing headers
wjpalenstijn
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almost 20 years ago
* Everything: New audio system. Work in progress, but mostly functional
colourles
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almost 20 years ago
* games/*Game.*: moved intro/endgame to U8Game. Now properly loads non-english intro.
wjpalenstijn
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almost 20 years ago
2005-03-20 Matthew Jimenez <
[email protected]
>
mjimenez
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almost 20 years ago
Pentagram:
colourles
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almost 20 years ago
* world/actors/PathfinderProcess.cpp: hopefully prevent infinite loop in PathfinderProcess when actor is outside of the fast area
wjpalenstijn
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almost 20 years ago
* Getting rid of an error.
colourles
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almost 20 years ago
Whoops. The actual files might help
mjimenez
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almost 20 years ago
2005-03-13 Matthew Jimenez <
[email protected]
>
mjimenez
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almost 20 years ago
* graphics/scalers/BilinearScaler*.* : Trying to avoid compilation
colourles
More...
almost 20 years ago
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