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I Use This!
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Commits : Listings

Analyzed 20 days ago. based on code collected 20 days ago.
Jan 22, 2024 — Jan 22, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
* audio/AudioChannel.*, audio/AudioMixer.*, audio/AudioProcess.*, More... almost 20 years ago
added Bitstream Vera fonts More... almost 20 years ago
2005-04-17 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
2005-04-17 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
2005-04-14 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
* audio/AudioChannel.*, audio/AudioMixer.*, audio/AudioProcess.*, More... almost 20 years ago
* world/actors/Actor.cpp, world/actors/ActorAnimProcess.cpp: stumble away from attacker when getting hit More... almost 20 years ago
* world/actors/Actor.cpp: abort current animation when hit More... almost 20 years ago
* world/actors/Pathfinder*.cpp: properly check tryAnim return value More... almost 20 years ago
* audio/AudioChannel.*, audio/AudioMixer.*, audio/AudioProcess.*, More... almost 20 years ago
* world/actors/AvatarMoverProcess.cpp, world/actors/Actor.cpp: gain stats when attacking/hitting/climbing More... almost 20 years ago
fix crash when hit by non-NPC More... almost 20 years ago
update More... almost 20 years ago
2005-04-03 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
* world/Item.cpp: play SFX for explosion More... almost 20 years ago
2005-04-02 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
play random lightning sound More... almost 20 years ago
2005-04-02 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
* world/actors/MainActor.cpp: play SFX when stats increase More... almost 20 years ago
2005-03-31 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
update More... almost 20 years ago
2005-03-31 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
handle failed playSample More... almost 20 years ago
* audio/SpeechFlex.*: match partial strings when looking for speech More... almost 20 years ago
2005-03-30 Willem Jan Palenstijn <[email protected]> More... almost 20 years ago
removed some debugging output More... almost 20 years ago
* audio/SpeechFlex.cpp: trim spaces from strings before matching speech More... almost 20 years ago
disable middle-mouse-deletes-item cheat More... almost 20 years ago
* games/Game.*: playEndgame intrinsic More... almost 20 years ago
* graphics/SKFPlayer.*: tweaked timing More... almost 20 years ago