5
I Use This!
Inactive

Commits : Listings

Analyzed 23 days ago. based on code collected 23 days ago.
Jan 28, 2024 — Jan 28, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
VC project file tweaks More... about 18 years ago
64 bit compat 2/2 More... about 18 years ago
64 bit compat updates 1/2 More... about 18 years ago
64bit char * fixes, more to go More... about 18 years ago
differential fixes More... about 18 years ago
OSX update More... about 18 years ago
Cleaned shader.cpp, pl.cpp More... about 18 years ago
Deleted compat64, added align.h, added grid caching to CReyes. More... about 18 years ago
64Bit fixes More... about 18 years ago
64Bit fixes More... about 18 years ago
64Bit fixes More... about 18 years ago
allocate strings appropriately More... about 18 years ago
Fixed ray differential for raytracer.cpp More... about 18 years ago
Version bump, fixed the annoying gcc warning More... about 18 years ago
Merged compat64, removed memory manager More... about 18 years ago
XCode project cleanup More... about 18 years ago
Added OSX Installer More... about 18 years ago
XCode update More... about 18 years ago
XCode changes More... about 18 years ago
[no comment] More... about 18 years ago
moved allocate_untyped out of USE_MEMORY_MANAGER block More... about 18 years ago
round up allocations using allocate_unstyped to ensure they fit More... about 18 years ago
Guard against zero quadrics added in rendererContext.cpp More... about 18 years ago
always use new for allocate_untyped More... about 18 years ago
updated man page for rndr More... about 18 years ago
added missing icons More... about 18 years ago
doc tidy More... about 18 years ago
Added new docs More... about 18 years ago
Fix for NaN resulting from noise input > INT_MAX More... about 18 years ago
use malloc wrappers, better stats More... about 18 years ago