0
I Use This!
Activity Not Available
Analyzed about 2 months ago. based on code collected 3 months ago.

Project Summary

osgOceanosgOcean was developed as part of an EU funded research initiative called the VENUS project. The VENUS project aims at providing scientific methodologies and technological tools for the virtual exploration of deep underwater archaeology sites.

During the duration of this project digital replicas of three sites were created using a combination of acoustic and photogrammetric data. In order to engage the general public in research outputs a submarine simulator was developed that allows users to explore these archaeological sites in a realistic virtual environment.

osgOcean is an open source release of the rendering code that was used to generate the above and below water effects.

Related links:
http://piccard.esil.univmed.fr/venus/
http://www.dcs.hull.ac.uk/people/cs

Tags

glsl nodekit ocean openscenegraph osg rendering sea shader underwater

In a Nutshell, osgocean...

Quick Reference

MIT
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

Did You Know...

  • ...
    in 2016, 47% of companies did not have formal process in place to track OS code
  • ...
    anyone with an Open Hub account can update a project's tags
  • ...
    55% of companies leverage OSS for production infrastructure
  • ...
    by exploring contributors within projects, you can view details on every commit they have made to that project

30 Day Summary

Jan 2 2025 — Feb 1 2025

12 Month Summary

Feb 1 2024 — Feb 1 2025