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Analyzed 27 days ago. based on code collected 28 days ago.
Posted over 11 years ago by Paul Rupe <[email protected]>
check itemStack before reusing last icon newcode/src/com/prupe/mcpatcher/cit/CITUtils.java
Posted over 11 years ago by Paul Rupe <[email protected]>
workaround to allow running from IDE src/com/prupe/mcpatcher/Mod.java
Posted over 11 years ago by Paul Rupe <[email protected]>
updated test output good.log
Posted over 11 years ago by Paul Rupe <[email protected]>
version 4.1.1 shared/src/com/prupe/mcpatcher/MCPatcherUtils.java src/com/prupe/mcpatcher/MCPatcher.java
Posted over 11 years ago by Paul Rupe <[email protected]>
prevent crash if tile has bad animation data newcode/src/com/prupe/mcpatcher/hd/MipmapHelper.java
Posted over 11 years ago by Paul Rupe <[email protected]>
prevent dyed sheep color from leaking to custom lead newcode/src/com/prupe/mcpatcher/mob/LineRenderer.java
Posted over 11 years ago by Paul Rupe <[email protected]>
update scratch buffer only if angle has changed newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
Posted over 11 years ago by Paul Rupe <[email protected]>
separate texture/fb for item frame compass newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
Posted over 11 years ago by Paul Rupe <[email protected]>
reorganize render method newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
Posted over 11 years ago by Paul Rupe <[email protected]>
cache compass textures used in item frames newcode/src/com/prupe/mcpatcher/hd/FancyDial.java