Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
check itemStack before reusing last icon
newcode/src/com/prupe/mcpatcher/cit/CITUtils.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
workaround to allow running from IDE
src/com/prupe/mcpatcher/Mod.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
updated test output
good.log
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
version 4.1.1
shared/src/com/prupe/mcpatcher/MCPatcherUtils.java
src/com/prupe/mcpatcher/MCPatcher.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
prevent crash if tile has bad animation data
newcode/src/com/prupe/mcpatcher/hd/MipmapHelper.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
prevent dyed sheep color from leaking to custom lead
newcode/src/com/prupe/mcpatcher/mob/LineRenderer.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
update scratch buffer only if angle has changed
newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
separate texture/fb for item frame compass
newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
reorganize render method
newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
cache compass textures used in item frames
newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
|