Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
ui changes to accommodate new launcher
.idea/artifacts/mcpatcher.xml
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
reset flood count to 0 after a delay
shared/src/com/prupe/mcpatcher/MCLogger.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
set both base minecraft dir and custom game dir on startup
newcode/src/com/prupe/mcpatcher/hd/FancyDial.java
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Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
ignore leading textures/items/ prefix on texture.* keys
newcode/src/com/prupe/mcpatcher/cit/ArmorOverride.java
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Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
clear potion color cache when switching packs
newcode/src/com/prupe/mcpatcher/cc/ColorizeItem.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
fix potion effect colors around players in smp
newcode/src/com/prupe/mcpatcher/cc/ColorizeEntity.java
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Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
do orientation mapping by render type instead of block id
newcode/src/com/prupe/mcpatcher/ctm/CTMUtils.java
newcode/src/com/prupe/mcpatcher/ctm/TileOverride.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
do not mask log metadata values >= 12
newcode/src/com/prupe/mcpatcher/ctm/TileOverride.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
fix alignment of enchantment overlay in gui
newcode/src/com/prupe/mcpatcher/cit/CITUtils.java
|
Posted
over 11 years
ago
by
Paul Rupe <[email protected]>
apply cit to dropped items with multiple render passes
src/com/prupe/mcpatcher/mod/CustomItemTextures.java
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