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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 20, 2023 — Jan 20, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
don't wrap coords for data source bounding tiles More... almost 6 years ago
further `view_complete` refinement (this time, to prevent premature events) More... almost 6 years ago
syntax error! More... almost 6 years ago
avoid redundant `view_complete` events while scene is updating More... almost 6 years ago
only queryFeatures for loaded tiles More... almost 6 years ago
make label main pass async function More... almost 6 years ago
add OBB comments More... almost 6 years ago
fix OBB axis calc More... almost 6 years ago
add angle param to aavoid intermediary object on point labels More... almost 6 years ago
minor updates to main thread collision, convert function to async and comment More... almost 6 years ago
reduce OBB memory allocation More... almost 6 years ago
fix rotation on point label collision box More... almost 6 years ago
optimize OBBs, special handling for 0-angle, inline some vector ops to reduce mem/array usage More... almost 6 years ago
always builds one point at a time (avoid unnecessary wrapper array allocation) More... almost 6 years ago
reduce memory allocation and calculations in point builder More... almost 6 years ago
reduce memory allocation in label build More... almost 6 years ago
reduce memory allocation in latlnt/mercator meter conversion (by transforming coordinates in place instead of allocating a new coord) More... almost 6 years ago
reduce memory allocation in label ids (use numbers instead of strings) More... almost 6 years ago
reduce memory allocation in label build More... almost 6 years ago
simplify points builder (reduce number of args, remove unnecessary ones) More... almost 6 years ago
simplify polyline builder (reduce number of args, remove unnecessary ones) More... almost 6 years ago
unroll vertex template fill for points/text, skip texcoords attribute for shader points More... almost 6 years ago
spacing/comments/remove redundant lines in point shaders More... almost 6 years ago
async/sub-method updatees to tile build More... almost 6 years ago
v0.18.0 More... almost 6 years ago
fix VAO force disable More... almost 6 years ago
require position to be at attribute location 0 avoids unexpected interaction of dynamic and static attributes in Safari, e.g. attributes being disabled when expected to be enabled or vice versa More... almost 6 years ago
only allow visible proxy tile labels to be hidden on zoom out avoid label trash from proxy labels popping in/out More... almost 6 years ago
clamp curved label interpolation zoom factor to 0-1 More... almost 6 years ago
don't block collision on user input More... almost 6 years ago