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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 19, 2023 — Jan 19, 2024
Showing page 11 of 34
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don't trigger the floating point textures automatically for emscripten (webgl); suppress some template compiler warnings about tautological compares (they're expected in those contexts)
Magnus Achim Deininger
More...
over 10 years ago
serious improvements to the single-pass floating point texture fractal flame colouring renderer
Magnus Achim Deininger
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over 10 years ago
reduce the fractal flame renderer to a single pass (with more accurate colouring) if floating point textures are available
Magnus Achim Deininger
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over 10 years ago
merge the render dispatch together
Magnus Achim Deininger
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over 10 years ago
use less specific type for template
Magnus Achim Deininger
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over 10 years ago
merge the pushLines and pushFaces functions
Magnus Achim Deininger
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over 10 years ago
merge another function into the context class
Magnus Achim Deininger
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over 10 years ago
merge the buffer upload functions
Magnus Achim Deininger
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over 10 years ago
create a context object for the opengl renderers to keep state in
Magnus Achim Deininger
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over 10 years ago
don't need the normal matrices for the fractal flame shader
Magnus Achim Deininger
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over 10 years ago
still compiling...
Magnus Achim Deininger
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over 10 years ago
does seem to compile...
Magnus Achim Deininger
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over 10 years ago
(maybe) generate the shaders we need
Magnus Achim Deininger
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over 10 years ago
greatly simplify the separate uniform overloads
Magnus Achim Deininger
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over 10 years ago
simplify some of the uniform handling further
Magnus Achim Deininger
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over 10 years ago
simplify shader uniform handling by removing hardcoded uniform name lookups and the associated default IDs
Magnus Achim Deininger
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over 10 years ago
really need to get this shader business sorted
Magnus Achim Deininger
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over 10 years ago
updated documentation generation rules
Magnus Achim Deininger
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over 10 years ago
remove the runtime flag
Magnus Achim Deininger
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over 10 years ago
remove some of the non-runtime tracer operators; those are not really all that useful
Magnus Achim Deininger
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over 10 years ago
cleanups/some documentation
Magnus Achim Deininger
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over 10 years ago
clean up some parts of the tracer; add partial documentation
Magnus Achim Deininger
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over 10 years ago
updated documentation
Magnus Achim Deininger
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over 10 years ago
updated some documentation
Magnus Achim Deininger
as Magnus Deininger
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over 10 years ago
better default light position
Magnus Achim Deininger
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over 10 years ago
improved colour alpha handling
Magnus Achim Deininger
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over 10 years ago
cleanup
Magnus Achim Deininger
as Magnus Deininger
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over 10 years ago
make clearing explicit in the default render programme
Magnus Achim Deininger
as Magnus Deininger
More...
over 10 years ago
cleanups
Magnus Achim Deininger
More...
over 10 years ago
fix the fractal flame output
Magnus Achim Deininger
More...
over 10 years ago
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