Posted
almost 11 years
ago
by
Zoey76
LEGACY: Updating Interlude branch to run on Java 8.
Fixed resource leaks.
Used ARM for auto-closable resources.
Refactored and cleaned-up code.
Code formatter updated.
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Posted
almost 11 years
ago
by
UnAfraid
BETA: Fixed speed calculation and few bugs with pets:
Fixed Speed calculation too much cast to INT in some cases change the stats
Fixed admin command for feed the pet send wrong packet and pet don't restore instant
Fixed pet speed don't get reduced properly when is hungry
Fixed pet Uncontrollable animation don't despair
Patch by: Zealar
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Posted
almost 11 years
ago
by
UnAfraid
BETA: Multiple fixes:
Fixed Cursed Sword's name show.
Fixed character recipes saving in database.
Fixed minor typos in summons:
When player pickup herb animation is show only on him.
When player use potion animation is show only on him.
When player
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Posted
almost 11 years
ago
by
St3eT
BETA: Fixed getAllNpcStartingWith method.
Patch by: Zealar
Reported by: St3eT
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Posted
almost 11 years
ago
by
Zoey76
BETA: Fixing cast condition range to take castle.
Reported by: Zephyr, Encore
Patch by: Zealar
Reviewed by: Zoey76
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Posted
almost 11 years
ago
by
Zoey76
BETA: Improving skill reward persistence, to reduce server lag.
Patch by: Zealar
Reviewed by: Zoey76
Thanks to: vampir
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Posted
almost 11 years
ago
by
Zoey76
BETA: Fixing NPC walkers.
Reported by: baluu, u3games, blacksea, St3eT, Tavo22, djmouse, Konstantinos, oscard, _Blade_, thecast, janiko, nache, lucan, kariolis, Pandragon, Gladicek, Midas, badboy29, dedmoped, steinerrr, maneco2
Reviewed by:
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Posted
almost 11 years
ago
by
UnAfraid
BETA: Adding back the new line seperation of more then 5 elements on one page.
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Posted
almost 11 years
ago
by
St3eT
BETA: Added check to symbol ID in RequestHennaItemRemoveInfo packet to avoid warning when symbol ID is 0.
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Posted
almost 11 years
ago
by
FBIagent
BETA: Added geodata grid debugging function.
Tested By: St3et
Reviewed By: UnAfraid
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