Posted
over 11 years
ago
by
xerxes
JogAmp JOGL, JOCL & JOAL provide cross platform Java™ language bindings to the OpenGL®, OpenCL™, OpenAL and OpenMAX APIs. JogAmp is a convenient enabler to give Desktop and Mobile applications access to hardware DSP & GPU units using a
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Posted
over 11 years
ago
by
xerxes
JogAmp is the home of high performance Java™ libraries for 3D Graphics, Multimedia and Processing. JOGL, JOCL and JOAL provide cross platform Java™ language bindings to the OpenGL®, OpenCL™, OpenAL and OpenMAX APIs. Running on Android, Linux, Window
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Posted
over 11 years
ago
by
xerxes
JogAmp is the home of high performance Java™ libraries for 3D Graphics, Multimedia and Processing. JOGL, JOCL and JOAL provide cross platform Java™ language bindings to the OpenGL®, OpenCL™, OpenAL and OpenMAX APIs. Running on Android, Linux, Window
|
Posted
over 11 years
ago
by
xerxes
JogAmp is the home of high performance Java™ libraries for 3D Graphics, Multimedia and Processing. JOGL, JOCL and JOAL provide cross platform Java™ language bindings to the OpenGL®, OpenCL™, OpenAL and OpenMAX APIs. Running on Android, Linux, Window
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Posted
over 11 years
ago
by
Rami
There is a lot of tests on GPU performance, in terms of how much operations per sec (rendering, float arithmetic, etc..), but not a lot on quality and precision. Most would argue that such a benchmark is not very relevant, well that is true in general cases but not all (actually its like having 5k [...]
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Posted
over 11 years
ago
by
Rami
There are a lot of tests on GPU performance, in terms of how many operations per sec (rendering, float arithmetic, etc..), but not a lot on quality and precision. Most would argue that such a benchmark is not very relevant, well that is true in general cases but not all (actually its like having 5k [...]
|
Posted
over 11 years
ago
Just uploaded a 3D rendered (side-by-side 1080p half-res) capture of ?Kohlenstoffeinheit? (my entry for the PC 4k intro competition @Revision 2013) to Youtube.To get a more ?stable? 3D effect I removed the tv-scanlines and noise post-processing
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Posted
over 11 years
ago
Just uploaded a 3D rendered (side-by-side 1080p half-res) capture of ‘Kohlenstoffeinheit’ (my entry for the PC 4k intro competition @Revision 2013) to Youtube.To get a more ‘stable’ 3D effect I removed the tv-scanlines and noise post-processing
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Posted
over 11 years
ago
by
admin
This release of dyn4j is a small maintenance release to fix a bug introduced in 3.1.3. With this some flip methods have been added to the Geometry class to allow flipping of polygons about arbitrary axes and points. This release should not contain any breaking changes unless you were using or storing shape, fixture, body, [...]
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Posted
over 11 years
ago
by
admin
This release fixes a bug in the Polygon inertia and center of mass calculations. This bug would also throw off multi-fixture body’s inertia. This bug would manifest if a polygon was created away from the origin. This version has no API changes. No new release of the Sandbox was published for this release.
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