Preview is now working, all that's left is saving and loading |
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almost 13 years ago
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Some more work trying to get sprite previews to work |
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almost 13 years ago
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Allow showing all frames of an animation at once by putting -1 as the frame num |
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almost 13 years ago
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Allow moving layers around |
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almost 13 years ago
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Fix scaling of preview image |
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almost 13 years ago
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Set number of frames per walking and directions to be constant |
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almost 13 years ago
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New Sprite Creator tab to the ToolKit to add simple sprite generating capabilities |
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almost 13 years ago
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Add alignment value in Sprites (can't yet be used) |
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almost 13 years ago
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The amount of code cleanup from changing handleKeyInput makes me so happy. Cut down an amazing amount of method calls that all did the same stupid thing. |
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almost 13 years ago
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Go back to the title screen when the game is over |
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almost 13 years ago
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Too many times is it converting key events to key code so system wide switch, keyPressed takes in int instead of KeyEvent |
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almost 13 years ago
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Move the equipment check into player from armorstate |
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almost 13 years ago
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Center the intro text using SFont |
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almost 13 years ago
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Have constants for Alignment values |
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almost 13 years ago
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Make mufn! a test piece of equipment with FF1's Hammer stats |
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almost 13 years ago
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Rename TradeWindow to ModeWindow to make more sense |
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almost 13 years ago
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Work on ArmorState |
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almost 13 years ago
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Put options closer together on the little menu in the ShopGUI |
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almost 13 years ago
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Forgot to remove money when buying equipment |
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almost 13 years ago
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Change some variable names for Item and add new slot variable that defines the armor slot (foot, chest, helm) |
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almost 13 years ago
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Add method to return equipped armor |
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almost 13 years ago
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Fix assigning weapon that's null |
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almost 13 years ago
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Hit count problem with Attack because of players because of equipment. |
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almost 13 years ago
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Fix an import |
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almost 13 years ago
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Get rid of Equipment class and merge into Item. Things were getting to messy with them being separate. |
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almost 13 years ago
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Add selecting player to give equipment to to the shop scene |
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almost 13 years ago
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Move location of ItemDictionary |
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almost 13 years ago
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Modify to use getArrowPosition(int index) |
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almost 13 years ago
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Have the index passed through to cut back on the amount of method calls |
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almost 13 years ago
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Add a lot of stuff thanks to equipment, including stats being affected by equipped stuff |
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almost 13 years ago
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