gzochi is a framework for developing massively multiplayer online games. A server container provides services to deployed games, which are written in Guile Scheme, that abstract and simplify some of the most challenging and error-prone aspects of online game development: Concurrency, data persistence, and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language.
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30 Day SummaryJan 1 2025 — Jan 31 2025
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12 Month SummaryJan 31 2024 — Jan 31 2025
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