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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 18, 2023 — Jan 18, 2024
Showing page 7 of 10
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Contributor
Files Modified
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Code Location
Date
otb/map: Document at least the otbm reader package, if not its public interface.
Ivan Vučica
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over 5 years ago
otb/map: Reading tile area nodes.
Ivan Vučica
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over 5 years ago
otb/items, otb/map: Typed enums for attribs, node types, etc.
Ivan Vučica
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over 5 years ago
gameworld: Client type is now treated as something versionable by the defined MapDataSource interface for an item.
Ivan Vučica
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over 5 years ago
otb/map: Add plumbing for an otb map reader.
Ivan Vučica
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over 5 years ago
otb: Fix OTB reader bugs if there's more than one level of nodes (e.g. in OTBM).
Ivan Vučica
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over 5 years ago
gameworld: Move procedural map data source to a separate file.
Ivan Vučica
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over 5 years ago
gotweb: Small server currently serving only sprites as pngs.
Ivan Vučica
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almost 6 years ago
Propagate chat message to all connections.
Ivan Vučica
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over 6 years ago
gameworld: Spawning players on increasing X coordinate. Removing player creature on logout.
Ivan Vučica
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over 6 years ago
gameworld: Persistent tiles with creatures on them.
Ivan Vučica
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over 6 years ago
gameworld: Send player position based on player creature position.
Ivan Vučica
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over 6 years ago
gameworld: Helper to return player ID based on connection ID.
Ivan Vučica
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over 6 years ago
gameworld: Return creature position as tnet.Position. Return creature name.
Ivan Vučica
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over 6 years ago
net: Add reading and writing Tibia position from net message.
Ivan Vučica
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over 6 years ago
Fix stub initial creature appearance location.
Ivan Vučica
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over 6 years ago
Support multiple connections.
Ivan Vučica
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over 6 years ago
Handle incoming messages and echo them back.
Ivan Vučica
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over 6 years ago
gazelle.sh.
Ivan Vučica
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over 6 years ago
Add examples_test.go to the test (added by gazelle) for spr.
Ivan Vučica
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over 6 years ago
Separate goroutines for network receive and send. Corrected how map item network type is provided.
Ivan Vučica
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over 6 years ago
gofmt
Ivan Vučica
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over 6 years ago
Character list's game frontend address will be served based on incoming connections local tcp address.
Ivan Vučica
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over 6 years ago
Debug web server.
Ivan Vučica
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over 6 years ago
Logout
Ivan Vučica
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over 6 years ago
Sending map data based on a map data source. Beginnings of a creature database.
Ivan Vučica
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over 6 years ago
Go fmt.
Ivan Vučica
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over 6 years ago
Handle movement commands and send a cancel-move in response.
Ivan Vučica
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over 6 years ago
Correctly read gameworld connection login data.
Ivan Vučica
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over 6 years ago
Deadline gets disabled only after connection is initialized.
Ivan Vučica
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over 6 years ago
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