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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 18, 2023 — Jan 18, 2024
Showing page 3 of 10
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Contributor
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Code Location
Date
dat: Fix dat color test with the corrected RGB order.
Ivan Vučica
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over 3 years ago
dat: Sanity checks when fetching an outfit from a dataset (1-based client ID, max range, ...).
Ivan Vučica
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over 3 years ago
things/full: Add missing from_paths.go.
Ivan Vučica
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over 3 years ago
dat: Alternate (better?) dat color calculation.
Ivan Vučica
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over 3 years ago
cmd/gotweb, dat, things: Template-based drawing of item table. Existence check for map color and client item in general.
Ivan Vučica
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over 3 years ago
cmd/gotweb: Caching headers (ETag) for more image endpoints.
Ivan Vučica
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over 3 years ago
cmd/gotweb: Add shortcuts to map render and clientside demo endpoints.
Ivan Vučica
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over 3 years ago
*: Introduce paths package to simplify finding files. Introduce things/full package to simplify creating prepopulated things struct.
Ivan Vučica
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over 3 years ago
otb/map: Rather than erroring out, just warn with glog if there are no temples on the map.
Ivan Vučica
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over 3 years ago
gameworld: Fix map_test's use of creature{} struct (xyz -> pos).
Ivan Vučica
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over 3 years ago
imageprint: gofmt
Ivan Vučica
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over 3 years ago
imageprint, cmd/itemprint, spr: Added rasterm support.
Ivan Vučica
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over 3 years ago
gameworld: Disable a fake fail in mapDescriptionEncodingMoveNorth.
Ivan Vučica
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about 4 years ago
otb/map: Fix test initialization that tries to parse flags.
Ivan Vučica
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about 4 years ago
wasm: Work on building wasm code.
Ivan Vučica
as Ivan Vučica
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over 4 years ago
gameworld: WIP: New lighting approach in compositor, using additive layers of lights.
Ivan Vučica
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over 4 years ago
dat: Add DatasetColor type implementing the color.Color interface.
Ivan Vučica
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over 4 years ago
gameworld: Lower the creature light level. Publish better world light level and color.
Ivan Vučica
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over 4 years ago
chore: Update gomod.
Ivan Vučica
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over 4 years ago
gameworld: Print 'not found' message only if the index is unexpected (i.e. not EOF).
Ivan Vučica
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over 4 years ago
gameworld: Add some stub creatures onto the procedurally generated map.
Ivan Vučica
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over 4 years ago
gameworld: Composite creatures present on the scene onto the composited tile.
Ivan Vučica
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over 4 years ago
gameworld, things, cmd/gotweb: Introduce creature direction type.
Ivan Vučica
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over 4 years ago
things: Correctly assume size of composited thing when using RenderSize.
Ivan Vučica
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over 4 years ago
cmd/gotweb, cmd/gotwebfe: Improve offlineability.
Ivan Vučica
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over 4 years ago
cmd/gotweb, cmd/gotwebfe: Added stub wasm package.
Ivan Vučica
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over 4 years ago
things: Handle dataset being nil instead of panicing.
Ivan Vučica
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over 4 years ago
things: Informative glog output instead of panic when silly things like nil Things or nil items is used.
Ivan Vučica
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over 4 years ago
otb/map: go fmt
Ivan Vučica
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over 4 years ago
dat: Fix typo that did not pass a pointer to uint8, but a uint8, into binary.Read.
Ivan Vučica
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over 4 years ago
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