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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
dat: Fix dat color test with the corrected RGB order. More... over 3 years ago
dat: Sanity checks when fetching an outfit from a dataset (1-based client ID, max range, ...). More... over 3 years ago
things/full: Add missing from_paths.go. More... over 3 years ago
dat: Alternate (better?) dat color calculation. More... over 3 years ago
cmd/gotweb, dat, things: Template-based drawing of item table. Existence check for map color and client item in general. More... over 3 years ago
cmd/gotweb: Caching headers (ETag) for more image endpoints. More... over 3 years ago
cmd/gotweb: Add shortcuts to map render and clientside demo endpoints. More... over 3 years ago
*: Introduce paths package to simplify finding files. Introduce things/full package to simplify creating prepopulated things struct. More... over 3 years ago
otb/map: Rather than erroring out, just warn with glog if there are no temples on the map. More... over 3 years ago
gameworld: Fix map_test's use of creature{} struct (xyz -> pos). More... over 3 years ago
imageprint: gofmt More... over 3 years ago
imageprint, cmd/itemprint, spr: Added rasterm support. More... over 3 years ago
gameworld: Disable a fake fail in mapDescriptionEncodingMoveNorth. More... about 4 years ago
otb/map: Fix test initialization that tries to parse flags. More... about 4 years ago
wasm: Work on building wasm code.
Ivan Vučica
as Ivan Vučica
More... over 4 years ago
gameworld: WIP: New lighting approach in compositor, using additive layers of lights. More... over 4 years ago
dat: Add DatasetColor type implementing the color.Color interface. More... over 4 years ago
gameworld: Lower the creature light level. Publish better world light level and color. More... over 4 years ago
chore: Update gomod. More... over 4 years ago
gameworld: Print 'not found' message only if the index is unexpected (i.e. not EOF). More... over 4 years ago
gameworld: Add some stub creatures onto the procedurally generated map. More... over 4 years ago
gameworld: Composite creatures present on the scene onto the composited tile. More... over 4 years ago
gameworld, things, cmd/gotweb: Introduce creature direction type. More... over 4 years ago
things: Correctly assume size of composited thing when using RenderSize. More... over 4 years ago
cmd/gotweb, cmd/gotwebfe: Improve offlineability. More... over 4 years ago
cmd/gotweb, cmd/gotwebfe: Added stub wasm package. More... over 4 years ago
things: Handle dataset being nil instead of panicing. More... over 4 years ago
things: Informative glog output instead of panic when silly things like nil Things or nil items is used. More... over 4 years ago
otb/map: go fmt More... over 4 years ago
dat: Fix typo that did not pass a pointer to uint8, but a uint8, into binary.Read. More... over 4 years ago