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Project Summary

Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations. Equalizer is built upon a parallel OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance.

Tags

3d 3d_rendering agl c++ carbon clustering cross-platform development distributed_computing framework gl glut glx gpu graphics graphics_cluster infiniband library linux macintosh macosx multigpu multiprocessing multithreading opengl opengl_cluster parallel parallel_rendering performance rendering scalability threading visualisation visualization wgl windows

In a Nutshell, Equalizer - Parallel Rendering...

BSD 3-clause "New" or "Revised" License
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Commercial Use

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These details are provided for information only. No information here is legal advice and should not be used as such.

MIT
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

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Required

Distribute Original

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Include Copyright

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Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

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XML
68%
C++
25%
10 Other
7%

30 Day Summary

Jan 1 2025 — Jan 31 2025

12 Month Summary

Jan 31 2024 — Jan 31 2025
  • 0 Commits
    Down -1 (100%) from previous 12 months
  • 0 Contributors
    Down -1 (100%) from previous 12 months