A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting support. CubicVR can also be compiled for the Dreamcast, iPod/iPhone and PSP.
There are no reported vulnerabilities
30 Day SummaryFeb 2 2020 — Mar 3 2020
|
12 Month SummaryMar 3 2019 — Mar 3 2020
|