What would an MORPG be like if it could be improved and hosted on your own server? What if people who don't know what a server is could make worlds, and/or small parts of larger worlds? Would communities fall apart if players could choose to keep playing but not experience the actions of specific others? That's basically a ban (or quarantine, at least) applied by consensus; can the masses handle such power? Chaos2D aims to find out.
Get latest code in Bazaar, with QtCreator project files:
client: bzr branch lp:chaos2d/client/cpp/qt
server: bzr branch lp:chaos2d/server
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