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Aqsis Renderer
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Commits
: Listings
Analyzed
22 days
ago. based on code collected
22 days
ago.
Jan 28, 2024 — Jan 28, 2025
Showing page 175 of 183
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Change projection matrix calculation to map z depth into the range 0-1
Paul Gregory
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over 23 years ago
Update dependencies.
Paul Gregory
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over 23 years ago
Fix the setting of display mode to only append if appending a display driver, overwrite otherwise.
Paul Gregory
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over 23 years ago
* Added debug build support to configure/makefiles - default build is w/o debugging, use --enable-debug to turn debugging on
Timothy Shead
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over 23 years ago
Add member function to find out if matrix is identity.
Paul Gregory
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over 23 years ago
Fix so that identity matrix is written properly.
Paul Gregory
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over 23 years ago
Fix depth map filtering, shadows should work properly now. Fix opacity/alpha blending, transparent surfaces should work properly now.
Paul Gregory
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over 23 years ago
Add framebuffer_glut and framebuffer_glut_z and update dependencies.
Paul Gregory
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over 23 years ago
Minor fixes for Win32
Paul Gregory
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over 23 years ago
* Posix shadowmap path submitted by Giuseppe Zompatori
Timothy Shead
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over 23 years ago
* Created specialized framebuffer for viewing depthmaps
Timothy Shead
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over 23 years ago
Change libddmsock project.
Paul Gregory
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over 23 years ago
* Fixed coordinate-transform issue with glScissor() * Restored the call to glClear() in display() ... try resizing the window to see why :) * Got rid of no-longer-necessary visibility callback
Timothy Shead
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over 23 years ago
Implement Kelly Brock's suggestions to speed up the rendering of the framebuffer, Added 'q' as a close key as per Giusseppe Zompatori's suggestion.
Paul Gregory
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over 23 years ago
* Updated README to reflect recent changes
Timothy Shead
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over 23 years ago
* Added DDProcessMessage() and DDProcessMessageAsync() to libdd * Modified framebuffer_glut to use DDProcessMessageAsync() so we can finally watch our images grow :)
Timothy Shead
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over 23 years ago
Add glut framebuffer project.
Paul Gregory
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over 23 years ago
Port to windows.
Paul Gregory
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over 23 years ago
* Fixed problem with aqsis_framebuffer_glut not letting-go of sockets (which prevented more than one from running at a time) * Fixed problem with idle function in aqsis_framebuffer_glut wasting CPU cycles
Timothy Shead
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over 23 years ago
* Code cleanup
Timothy Shead
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over 23 years ago
* Created framebuffer_glut, a libddmsocket-based device driver that uses the GLUT library for portable graphics / windowing.
Timothy Shead
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over 23 years ago
Update to new Posix compliant ddmsock setup.
Paul Gregory
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over 23 years ago
* Ported libddm, libddmsock, and filebuffer to Posix * Unified libddmsock codebase for Win32/Posix, using conditional compilation
Timothy Shead
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over 23 years ago
* Replaced calls to std::string::data() with std::string::c_str(), eliminating garbage in output messages
Timothy Shead
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over 23 years ago
Fix the reporting of chached bound problems when a primitive crosses the eye plane.
Paul Gregory
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over 23 years ago
Remove aqsis.ini, add ddmsock.ini
Paul Gregory
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over 23 years ago
*** empty log message ***
Paul Gregory
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over 23 years ago
Remove autoshadows test files
Paul Gregory
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over 23 years ago
Remove aqsis.ini
Paul Gregory
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over 23 years ago
Removed cribber and slcomp from the build process
Paul Gregory
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over 23 years ago
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