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Inactive
Commits
: Listings
Analyzed
24 days
ago. based on code collected
24 days
ago.
Jan 28, 2024 — Jan 28, 2025
Showing page 174 of 183
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added
Paul Gregory
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over 23 years ago
Updates prior to 0.5.3000 windows release.
Paul Gregory
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over 23 years ago
Updated version number
Paul Gregory
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over 23 years ago
Added displaydriver.h file to source
Paul Gregory
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over 23 years ago
Updated ready for release
Paul Gregory
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over 23 years ago
* Updated RIB files to use file *and* framebuffer devices
Timothy Shead
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over 23 years ago
* Updated percent complete to use standard library
Timothy Shead
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over 23 years ago
Implement a progress reporting mechanism and use it in aqsis to print to the console.
Paul Gregory
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over 23 years ago
Update dependencies to include glut framebuffers in the All project.
Paul Gregory
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over 23 years ago
Implement close response for sockets based display driver, makes sure all processing is done before responding. Means shadowmaps in particular can be finished before RiMakeShadow is called.
Paul Gregory
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over 23 years ago
Make sure spurious output directories aren't created.
Paul Gregory
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over 23 years ago
Change All build to just buid all and add a new project to generate the release archive.
Paul Gregory
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over 23 years ago
Removed, renamed to teqser
Paul Gregory
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over 23 years ago
* Fixed delimiter problem in generated ddmsock.ini file * Posix build fixes for teqser
Timothy Shead
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over 23 years ago
Changed texer --> teqser and (hopefully) enabled building under Posix.
Paul Gregory
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over 23 years ago
Only outputs config file warning if verbose is on, as config file is only an option.
Paul Gregory
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over 23 years ago
* Makefiles generate platform-specific ddmsock.ini
Timothy Shead
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over 23 years ago
* Added <sys/time.h> header
Timothy Shead
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over 23 years ago
Changed to use "blur" paramater to use Andy Gill's soft shadows mode.
Paul Gregory
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over 23 years ago
Added blur parameter to emable Andy Gill's soft shadow modification.
Paul Gregory
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over 23 years ago
Enable Andy Gill's soft shadow mode if blur is provided non zero.
Paul Gregory
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over 23 years ago
added support for soft shadows
Andy Gill
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over 23 years ago
Test soft shadows using the "width" specifier.
Paul Gregory
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over 23 years ago
Fix problems with shadow width specification.
Paul Gregory
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over 23 years ago
Redo the old method of depth map output. Reenable occlusion culling.
Paul Gregory
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over 23 years ago
Initialise depth quantization settings properly.
Paul Gregory
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over 23 years ago
Changes to shadowmap code to handle new depth maps in range 0-1
Paul Gregory
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over 23 years ago
Various changes to z buffering to make sure z values are stored 0-1
Paul Gregory
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over 23 years ago
Add displaydriver.h
Paul Gregory
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over 23 years ago
Remove hybrid camera/raster space stuff.
Paul Gregory
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over 23 years ago
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