openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
M
MeshMaker
Settings
|
Report Duplicate
1
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Activity Not Available
Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 20, 2023 — Jan 20, 2024
Showing page 11 of 17
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Removed xcuserdata.
Filip Kunc
More...
about 14 years ago
Items, vertices, triangles and edges can be selected using point or rectangular selection.
Filip Kunc
More...
about 14 years ago
Added selection via color coding. It works only for manipulator widgets. Other types can't be selected at this time.
Filip Kunc
More...
about 14 years ago
Removed PropertyGrid, CachedProperty, left and right table views.
Filip Kunc
More...
about 14 years ago
Fixes for LLVM 2.0 compiler.
Filip Kunc
More...
over 14 years ago
Fix for issue 13 - Left and Front views are immediately updated, but Top and Perspective views not.
Filip Kunc
More...
over 14 years ago
Implemented hideSelected and unhideAll in Mesh.
Filip Kunc
More...
over 14 years ago
Renamed clone to duplicate and changed shortcut to ⌘D instead of ⌘C. Added hide selected and unhide all operations for items.
Filip Kunc
More...
over 14 years ago
Fixed warning with Library Search Paths. Added visible property to Item.
Filip Kunc
More...
almost 15 years ago
Fix in comment.
Filip Kunc
More...
almost 15 years ago
Fixed syncing objectView selection.
Filip Kunc
More...
almost 15 years ago
Selection is now synchronized between object view and all four OpenGL views.
Filip Kunc
More...
almost 15 years ago
Fixed camera swapping when toggling between one view/four view mode.
Filip Kunc
More...
almost 15 years ago
Added reloadData on objectView in MyDocument.
Filip Kunc
More...
almost 15 years ago
Replaced outline view with table view. Table view displays list of manipulated objects.
Filip Kunc
More...
almost 15 years ago
Added Cmd + Alt for Magic Mouse navigating in this editor. Changed coloring in wireframe mode.
Filip Kunc
More...
almost 15 years ago
Wireframe color changes. Fix for collapsing split views.
Filip Kunc
More...
almost 15 years ago
Updated README.
Filip Kunc
More...
almost 15 years ago
Added setNeedsDisplayOnAllViews and setNeedsDisplayExceptView to reduce code duplication.
Filip Kunc
More...
almost 15 years ago
Removed Windows stuff. This project will go only for Mac OS X 10.6 Snow Leopard. Cross-platform (Windows/Mac) version of this project is at http://3d-editor-toolkit.googlecode.com/ At Google Code repo I try to remove all modeling stuff and Bullet and keep it only as toolkit for 3d editor creation.
Filip Kunc
More...
almost 15 years ago
Removed Bullet stuff. Fork of this project is at http://bullet-physics-editor.googlecode.com/ There will be only Bullet relevant stuff. This project will go only as low poly modeler.
Filip Kunc
More...
almost 15 years ago
Removed GLUT dependencies on Windows version.
Filip Kunc
More...
almost 15 years ago
Created GL_ShapeDrawerClone. This clone of GL_ShapeDrawer eliminates the need for GLUT.
Filip Kunc
More...
almost 15 years ago
Fixed Bullet wrapper transforms in Windows version.
Filip Kunc
More...
almost 15 years ago
Synced to latest Bullet trunk, but discarded some changes.
Filip Kunc
More...
almost 15 years ago
Fixed ExperimentalBulletWrapper rotation handling.
Filip Kunc
More...
almost 15 years ago
Bullet objects can be translated and rotated on Mac version.
Filip Kunc
More...
almost 15 years ago
Added play and pause buttons to Windows versions. Added Bullet & Model3D option into open file dialog.
Filip Kunc
More...
almost 15 years ago
Added play and pause buttons for Bullet simulation on Mac version
Filip Kunc
More...
almost 15 years ago
Windows version:
Filip Kunc
More...
almost 15 years ago
←
1
2
…
7
8
9
10
11
12
13
14
15
16
17
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree