Project Manager, Developer, etc
Affiliated with Puddle of Creativity
Originally development of Entwined Worlds started at the end of January 2007. It started as a closed source one-man project by me. Over time more
... [More] people joined the project, mostly as beta-testers. In the end there were more people testing the game than building it.
More than a year later, March 29th, it went open source. The idea was to attract more developers, but none came. A month later I decided to cancel the project.
The project failed, but the experience I gained was invaluable. [Less]
The analysis for this contribution has been scheduled.
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