Managed Projects

PVLE

  Analyzed 4 months ago

PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of ... [More] re-inventing things, and because it does not hide underlaying libraries. [Less]

20.3K lines of code

1 current contributors

almost 2 years since last commit

3 users on Open Hub

Activity Not Available
0.0
 
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Licenses: Closed_Li..., gpl3_or_l...

Paratrooper

  Analyzed 4 months ago

Tiny shooter game, remake of an original game by Greg Kuperberg (Orion Software - 1982), based on PVLE game engine ( http://pvle.sourceforge.net ).

7.73K lines of code

0 current contributors

over 14 years since last commit

2 users on Open Hub

Activity Not Available
0.0
 
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Patch Manager

  Analyzed 3 months ago

Utility that creates/applies an archive or standalone patch (differences between two folders) with graphical interface or using command-line. Patches are intended to reduce bandwidth cost. PatchManager uses existing diff/patch utilities.

4.78K lines of code

0 current contributors

almost 16 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Licenses: No declared licenses