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Yage

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  No analysis available

Yage (Yet Another Game Engine) is an open source, cross-platform, general-purpose, and free 3D game engine. Although it is currently in the early stages of development, it's planned to incorporate may features of leading commercial game engines when finished. Yage is written using the D programming ... [More] language. Yage is meant to assist developers write any 3D application with a specific focus on games. Unlike many engines that focus on a specific genre, Yage will be able to handle first person shooters, space sims, real-time strategy, platform games, and even non-game applications. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: lgpl3

Freya 3D Engine

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  No analysis available

Freya 3D engine is a cross-platform, modular game engine with OpenGL backend (and possibility to add a Direct3D one), heavy integration with Lua (using LuaJit as VM). The engine is currently on fairly early development stage. We truly sick for C++/Lua developers, designers, modelers etc. ... [More] Currently, the main developers language is Russian, yet this can be easily changed to English. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: bsd_2clau...

Knights of Dischord

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Knights of Dischord the game.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

Cerberus Game Engine

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  Analyzed 27 days ago

11.9K lines of code

0 current contributors

about 13 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

Nightshade Astronomy Simulator

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  No analysis available

Nightshade is free, open source astronomy simulation and visualization software for teaching and exploring astronomy, Earth science, and related topics. Nightshade is a fork of the award-winning Stellarium software, but tailored for planetarium and educator use. The emphasis is on usability ... [More] , realism, feature stability, and performance. It is backward compatible with scripts for Stellarium 0.8.2 and earlier using the StratoScriptTM language developed and maintained by Digitalis Education Solutions, Inc. It is available for Linux, Windows, Mac OSX, and other platforms. [Less]

0 lines of code

5 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

AssaultCube Reloaded

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  No analysis available

This game is a fork of Assault Cube, which is obvious from the name, that aims to improve the classic!

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: zlib_libpng

gpsp

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  Analyzed 27 days ago

gameplaySP - Gameboy Advance emulator for Playstation Portable \ openPandora \ Maemo

37.1K lines of code

0 current contributors

almost 12 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

LibSTK

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  Analyzed 27 days ago

Libstk was written from the ground up as an object oriented toolkit. It is written in C++ and makes extensive use of boost. It is a primary goal of the development team to be standards compliant and adhere to OO design principles. Libstk has abstracted the graphics and event subsystems and provides ... [More] a simple way to use any graphics or event system simply by deriving from abstract base classes. [Less]

23.7K lines of code

0 current contributors

over 17 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

v8rocket

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  Analyzed 27 days ago

v8rocket is a library for integrating v8 with libRocket, and to expose the XHTML DOM to Javascript. libRocket (http://librocket.com) is a renderer agnostic XHTML/CSS renderer, useful for creating UIs for games and the like. Hopefully makes assembling a game UI a breeze. v8 ... [More] (http://code.google.com/p/v8/) is a fast Javascript engine, used by the Chromium browser to execute Javascript. Advantages of v8rocket: Renderer agnostic, input agnostic, allows a fully dynamic layout, that can grow/shrink etc. as needed, uses existing layout technology - standardized XHTML/CSS to describe layout, allows easy "theming" via CSS, or even changing the XHTML, without having to recompile, allows delegation of UI work to developers skilled in web programming. [Less]

2.46K lines of code

0 current contributors

almost 14 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

Liquid War 6

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  Analyzed 27 days ago

Liquid War 6 is a unique multiplayer wargame. Your army is a blob of liquid and you have to try and eat your opponents. Rules are very simple yet original, they have been invented by Thomas Colcombet. It is possible to play alone against the computer but the game is really designed to be played with ... [More] friends, on a single computer, on a LAN, or on Internet. [Less]

181K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This