This a simple game but with cool graphics and latest technology (shaders, real phisics, etc...) where you are an ill-minded kid who has an imaginary friend that tells him to kill all the pigeon of the world.
In the game you walk around the environment placing some sticks that create laser fields
... [More] between them. When a pidgeon tries to cross the laser field it gets burnt, so have to run after the pidgeons to scare them an make them fly away and cross those metal fields. You can also feed the pidgeons to get them grouped and few other things that make the gameplay richer [Less]
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application.
PixelLight is written
... [More] in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]
Dimensional is a library providing data types for performing arithmetic with physical quantities and
units. Information about the physical dimensions of the quantities/units is embedded in their types
and the validity of operations is verified by the type checker at compile time. The boxing and
... [More]
unboxing of numerical values as quantities is done by multiplication and division with units. The
library is designed to, as far as is practical, enforce/encourage best practices of unit usage. [Less]
LaserCalc is an Open Source application for the calculation of optical beam paths and laser resonators based on Gaussian beam matrix optics. In addition beam paths can be optimized to match given beam parameters (mode matching).
zgoubi is a ray-tracing code in use for charged particle beam dynamics simulations. It can simulate beam dynamics in a large variety of machines and optical systems.
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