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Analyzed 4 months ago. based on code collected 6 months ago.
Posted over 12 years ago by Bjorn Gustavsson
This release fixes a few bugs, notably the image plane being reloaded stretched bug, and the failure to connect edges that were too close together bug.
Posted about 16 years ago by [email protected] (Richard Jones)
This is a great moment in the history of Wings 3D. A program that began as a "Can this be done in Erlang?" project has proved, yes it can and more. Here's what Björn wrote to launch the release of wings-1.0-rc1 on the Wings Official Development Forum: (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
This is a great moment in the history of Wings 3D. A program that began as a "Can this be done in Erlang?" project has proved, yes it can and more. Here's what Björn wrote to launch the release of wings-1.0-rc1 on the Wings Official Development Forum: (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Wings 3D has switched to Git, replacing svn as its source code manager. (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Wings 3D has switched to Git, replacing svn as its source code manager. (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Wings 3D is a subdivision modeller with an user interface that is easy to use for both beginners and advanced users (inspired by Nendo and Mirai from Izware). (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Wings 3D is a subdivision modeller with an user interface that is easy to use for both beginners and advanced users (inspired by Nendo and Mirai from Izware). (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Unfortunately the 0.99.54 release had some show stopper bugs in it... fortunately we were able to fix them and make a new release right away :) (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Unfortunately the 0.99.54 release had some show stopper bugs in it... fortunately we were able to fix them and make a new release right away :) (0 comments)
Posted about 16 years ago by [email protected] (Richard Jones)
Lots of good stuff in this release including major rewrites of Inset and Sweep, and introducing Magnet Masking, which locks vertices against the influence of magnets in both Tweak mode and against the regular wings magnets. For a full list of feature changes please read the release notes. (0 comments)