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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
UI,HUD,WIP: Add the separate "miniview" HUD flavor More... about 1 year ago
UI,HUD: Suppress leaks due to item reinstantiation More... about 1 year ago
CG,WIP: Separate crosshair state of viewports More... about 1 year ago
UI,HUD,Sane: Get rid of client/spec HUD distinction More... about 1 year ago
UI,HUD,WIP: Separate POV state from common state More... about 1 year ago
CG,WIP: Add a working draft of viewport state isolation More... about 1 year ago
CG,WIP: Continue cleaning up view-related stuff More... about 1 year ago
CG,WIP: Try cleaning up view-related stuff More... about 1 year ago
SV,WIP: Try cleaning up, discover structured programming More... about 1 year ago
Sane: Purge stale tests More... about 1 year ago
UI: Fix displaying wrong list of chasers More... about 1 year ago
GS,Sane: Slerp weak laser beam segment dirs More... about 1 year ago
G,CG,WIP: Fix the weak LG bug More... about 1 year ago
CG: Fix various effect-related mistakes More... about 1 year ago
CG,IN,WIP: Clean up, try fixing the crouch bug More... about 1 year ago
CG,Cool: Combine layers of hulls of different kind More... about 1 year ago
S,Cool: Specify pitch variations for sound sets More... about 1 year ago
S,WIP,Sane: Clean up mgmt of buffers, add sound sets More... about 1 year ago
CG,WIP,COOL: Add initial implementation of keyframed hulls
SD2
More... about 1 year ago
S,WIP: Try making interpolation of reverb props more correct More... about 1 year ago
Sane: Use dyn dispatch for TextStreamWriter parametrization More... about 1 year ago
Sane: Make inclusive/exclusive cvar bounds distinct More... about 1 year ago
CG,WIP: Apply the generic kinematics code to non-clipped particles More... about 1 year ago
CG,WIP,Sane: Ameliorate declarations of cvars More... about 1 year ago
CG,COOL: Add particle/poly trails to particles More... about 1 year ago
Reorganize common stuff, avoid compiling it twice More... about 1 year ago
CG,WIP: Consolidate stuff prior to a major rewrite More... about 1 year ago
CG,Sane: Purge leftovers of cg_lents More... about 1 year ago
CL,UI,Sane: Rely on vsync for limiting menu fps More... over 1 year ago
SDL,X11: Fix restoring the main Drawable surface More... over 1 year ago