Split bvh into bvh and indexed_bvh |
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almost 10 years ago
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Accessor function for bvh::num_prims() |
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almost 10 years ago
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Really remove default c'tor... |
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almost 10 years ago
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Use initializer list and remove default ctor |
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almost 10 years ago
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Remove duplicate functions |
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almost 10 years ago
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Accessor functions for BVH primitives |
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almost 10 years ago
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For the time being move awkward alloc to bvh-ctor |
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almost 10 years ago
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Use thrust::device_vector in device_bvh |
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almost 10 years ago
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Switch algorithms by editing a single line |
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almost 10 years ago
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Fix linear() for 2-d textures and SSE coords |
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almost 10 years ago
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Remove extra ';' |
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almost 10 years ago
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Fix naming conflict |
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almost 10 years ago
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Merge branch 'aumuell-master' |
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almost 10 years ago
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optionally disable cuda |
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almost 10 years ago
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os x compile fixes |
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almost 10 years ago
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In order to build the viewer, GLUT is REQUIRED |
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almost 10 years ago
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Unfortunately, OpenGL and GLEW are REQUIRED |
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almost 10 years ago
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Resolve some header dependencies |
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almost 10 years ago
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Complete list of headers in cmake files |
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almost 10 years ago
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Minor layout changes in readme file |
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almost 10 years ago
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frame_num defaults to 0 in simple_sched too |
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almost 10 years ago
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frame_num defaults to 0 |
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almost 10 years ago
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Default HUD appearance |
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almost 10 years ago
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readme: build |
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almost 10 years ago
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Require platform header to deduce OS type |
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almost 10 years ago
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Initial commit |
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almost 10 years ago
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