Add debug arrows, to show impulse |
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almost 7 years ago
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Fix leaked entities |
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almost 7 years ago
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Fix debug_markers |
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almost 7 years ago
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Add mass and inertia attributes |
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almost 7 years ago
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Merge branch 'particles' into 'master' |
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almost 7 years ago
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Add a clock resource |
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almost 7 years ago
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Use entities for particle systems instead |
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almost 7 years ago
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First attempt, store pending effects in a resource |
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almost 7 years ago
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Add particle effects |
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almost 7 years ago
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Split sat in own module |
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almost 7 years ago
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Add a struct Hit, store relative collision point |
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almost 7 years ago
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Disable exit_on_esc |
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almost 7 years ago
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Merge branch 'collision' into 'master' |
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almost 7 years ago
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Fix collision detection only storing one Collided |
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almost 7 years ago
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Have collision function find collision point |
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almost 7 years ago
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Add debug markers |
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almost 7 years ago
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Rework SAT function |
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almost 7 years ago
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Remove code for sliding collisions |
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almost 7 years ago
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Update README |
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almost 7 years ago
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Update Cargo.png files |
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almost 7 years ago
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Add license and description to color-logger |
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almost 7 years ago
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Make ships out of blocks too |
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almost 7 years ago
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Make asteroids out of blocks and render them |
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almost 7 years ago
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Add blocks |
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almost 7 years ago
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Scale everything by 1/10 |
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almost 7 years ago
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Remove unimportant call to maintain() |
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almost 7 years ago
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Add delete_entity(), send EntityDelete messages |
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almost 7 years ago
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Fix client from deleting ships |
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almost 7 years ago
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Remove some logging |
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almost 7 years ago
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Fix typo: only local ships took hits from asteroid |
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almost 7 years ago
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