whowasdb: work around -Waddress warning for W_SAFE_PROPERTY() [skip ci] |
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over 1 year ago
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JSON-RPC and JSON Logging: expose client.creation_time for remote clients too if the information is available (is communicated since UnrealIRCd 6.0.4 in server to server traffic). [skip ci] |
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over 1 year ago
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JSON-RPC: whowas.get: name -> nick rename [skip ci] |
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over 1 year ago
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JSON-RPC: WHOWAS fetching is now whowas.get, also expose not only logon_time/logoff_time but also connected_since. |
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over 1 year ago
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Expose more WHOWAS fields in JSON-RPC and change add_history() to take a reason for the add, like: nick-change, quit, server terminating. Add logon time. |
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over 1 year ago
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Update release notes a bit [skip ci] |
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over 1 year ago
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whowasdb: write currently online users as well, as if they already left. This so, if we die, there is still a history of them. |
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over 1 year ago
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JSON-RPC: initial work on user.get_whowas (work in progress) |
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over 1 year ago
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New module 'whowasdb': persistent WHOWAS history (preserved between reboots) |
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over 1 year ago
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Set loop.terminating for RESTART also (so channeldb etc write the db) |
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over 1 year ago
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Ban exempt 127.0.0.1 instead of whole 127.* |
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over 1 year ago
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JSON-RPC: don't do filtering on low ASCII like we do for JSON logging. This way things like the TOPIC will keep their color codes if they have it. |
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over 1 year ago
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Fix for previous fix (unmasked packets) |
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over 1 year ago
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Websocket: apparently PONG frames are sometimes unmasked, even though RFC6455 clearly says: Defines whether the "Payload data" is masked. If set to 1, a masking key is present in masking-key, and this is used to unmask the "Payload data" as per Section 5.3. All frames sent from client to server have this bit set to 1. |
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over 1 year ago
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JSON-RPC: add rpc.add_timer and rpc.del_timer so you can run a command every <xyz> msec (minimum: 250). Can be useful to schedule an rpc.stats call every 1000msec for instance. Of course timers are destroyed if the client exits. |
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over 1 year ago
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Fix bug where a REHASH would cause us to loose track of remote RPC's (RRPC). Like REHASHing while a module.list is in progress. |
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over 1 year ago
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JSON-RPC: Change to previous, don't name it "top_countries" but "countries" and sort descending so the country with the most users comes first. (Using silly negative priority tricks, but you won't see that :D) |
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over 1 year ago
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JSON-RPC: stats.get now returns "top_countries" (top geo country codes). It also has an object_detail_level like some other calls. The "top_countries" are included from object_detail_level 1 and above. The default object_detail_level is actually 1, so it is included by default. You can use object_detail_level if you don't want it. |
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over 1 year ago
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Add some more warnings/explanations if specifying a custom SSLDIR. Reported and suggested by Le_Coyote in https://bugs.unrealircd.org/view.php?id=5980 |
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over 1 year ago
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Fix missing client info from TLS handshake flood log message. Reported by musk in https://bugs.unrealircd.org/view.php?id=6251 |
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over 1 year ago
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Update help.conf on +F and integrate +f/+F CHMODEF helpop docu. |
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over 1 year ago
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/helpop chmodes: Show channelmode +d (#249) |
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over 1 year ago
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JSON-RPC: add log.subscribe and log.unsubscribe https://www.unrealircd.org/docs/JSON-RPC:Log |
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over 1 year ago
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Minor update of release notes [skip ci] |
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over 1 year ago
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+F: fixes for if you change the default-profile or unset it, so these changes are set for all channels without +F. |
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over 1 year ago
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+F: set default profile if asked to do so via REHASH [skip ci] |
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over 1 year ago
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** UnrealIRCd 6.1.0-rc1 ** |
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over 1 year ago
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Windows build: now that they are compiled, actually install the RPC modules too.. [skip ci] |
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over 1 year ago
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Fixes for Windows build: add extbans/flood and all the RPC modules. [skip ci] |
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over 1 year ago
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Fix Windows makefile. [skip ci] |
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over 1 year ago
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