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Commits : Listings

Analyzed about 1 month ago. based on code collected about 1 month ago.
Jan 06, 2024 — Jan 06, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Convert demo5 TABs to spaces
keesbakker
as Kees Bakker
More... over 13 years ago
Simplified the update loop, removed all vsync stuff More... over 13 years ago
Reverted the ONLY3D preprocessor More... over 13 years ago
Bugfix when drawing clipped vertexlist More... over 13 years ago
Added bindTexture to GLState to prevent redundant texture rebinding More... over 13 years ago
Bugfix for checking texture dimensions, added mPow2 and mSquare to Image class More... over 13 years ago
Textures can now be square and non-power of 2 too More... over 13 years ago
Bugfix in get_rect_2 - reading outside source buffer leads to crash in memcpy
keesbakker
as Kees Bakker
More... over 13 years ago
Add support for 4444 format in PVR
keesbakker
as Kees Bakker
More... over 13 years ago
Only create mLogFacil if not DEBUG, so that release version can skip logging
keesbakker
as Kees Bakker
More... over 13 years ago
Small fixes to make it build on iOS (glReadBuffer and IMG_SavePNG)
keesbakker
as Kees Bakker
More... over 13 years ago
IMG_savepng: include zlib.h and other things to make it compile on iOS
keesbakker
as Kees Bakker
More... over 13 years ago
Reformat IMG_savepng.c using Netbeans
keesbakker
as Kees Bakker
More... over 13 years ago
use png_voidp instead of voidp
keesbakker
as Kees Bakker
More... over 13 years ago
Added support for writing png files and take screenshots of the gamescreen More... over 13 years ago
Added doNotDraw option to physics enabled particles so the physics are correctly calculated and an animation can be overlayed More... over 13 years ago
Do purge the data of PVRTexture after creating textures
keesbakker
as Kees Bakker
More... almost 14 years ago
Add more logging to Image (also in destructor)
keesbakker
as Kees Bakker
More... almost 14 years ago
Improve logging of ResourceManager
keesbakker
as Kees Bakker
More... almost 14 years ago
Move struct ThreadData to ResourceManager.cpp
keesbakker
as Kees Bakker
More... almost 14 years ago
Add callback function for when resource loading thread has completed
keesbakker
as Kees Bakker
More... almost 14 years ago
Change example cmake commands to use GCC4.2
keesbakker
as Kees Bakker
More... almost 14 years ago
Use same CFLAGS for demos as for tuxcap (lib)
keesbakker
as Kees Bakker
More... almost 14 years ago
defined the ONLY3D preprocessor define in common.h, only 3D accelerated code is used when enabled, getting rid of all check3D checks More... almost 14 years ago
GLState: add missing Common.h and format using Netbeans
keesbakker
as Kees Bakker
More... almost 14 years ago
Move mHasAlpha to the base class Image and add setter and getter.
keesbakker
as Kees Bakker
More... almost 14 years ago
Remove support for old GL ARB function (will be added when we see a need for it)
keesbakker
as Kees Bakker
More... almost 14 years ago
Correction bin name physicsdemo6
keesbakker
as Kees Bakker
More... almost 14 years ago
Not using GL transformations anymore for rendering particles More... almost 14 years ago
Fix silly bug in hgeparticle InfoCache::getBool32
keesbakker
as Kees Bakker
More... almost 14 years ago