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Analyzed 22 days ago. based on code collected about 2 months ago.
Posted over 11 years ago by zireael07
Download *** 19/09/2013 - update AC revision 20/09/2013 - BAB revision finished; BAB requirements for feats work now - no fractional AC 21/09/2013 - magic weapons - color-coded stats and CR in tooltips 22/09/2013 - favored classes - fix vermin … Czytaj dalej →
Posted over 11 years ago by zireael07
Download *** 19/09/2013 – update AC revision 20/09/2013 – BAB revision finished; BAB requirements for feats work now – no fractional AC 21/09/2013 – magic weapons – color-coded stats and CR in tooltips 22/09/2013 – favored classes – fix vermin … Czytaj dalej →
Posted over 11 years ago by zireael07
Download *** 19/09/2013 – update AC revision 20/09/2013 – BAB revision finished; BAB requirements for feats work now – no fractional AC 21/09/2013 – magic weapons – color-coded stats and CR in tooltips 22/09/2013 – favored classes – fix vermin … Czytaj dalej →
Posted over 11 years ago by zireael07
Download *** 13/09/2013 - tooltips for char sheet now contain information formerly contained in the Help screen - repurposing Help screen to show controls 14/09/2013 - luminescent moss is luminescent again 16/09/2013 - Belts of Strength now work; added boots … Czytaj dalej →
Posted over 11 years ago by zireael07
Download *** 11/09/2013 - undead moved to templates - fixed money - magic item symbols revised; legend screen added - increase the number of items generated - cord armor added 12/09/2013 - expanded saves listings on character sheet - working … Czytaj dalej →
Posted over 11 years ago by zireael07
Download *** 06/09/2013 - bard class added - poison effects coded in 08/09/2013 - healing now prints a message to log - tips on level up screen - disease effects coded in - character sheet shows feats only - dump … Czytaj dalej →
Posted over 11 years ago by zireael07
Download *** 26/08/2013 - money - more room types - remove unused resolvers 27/08/2013 - update keybinds - improve skill dialog descriptions - improve item descriptions 28/08/2013 - properties for magic armor & shields - some templates for humanoids 29/08/2013 … Czytaj dalej →
Posted over 11 years ago by zireael07
18/08/2013 - monster skills & darkvision coded - adjusted spawn rate for some monsters - added drow and goblin 19/08/2013 - no XP for monsters with CR < character level – 4 - limited encumbrance logging to the player only … Czytaj dalej →
Posted over 11 years ago by zireael07
16/08/2013 - fixed potion identification - monsters now drop equipment and corpses 17/08/2013 - achievements coded - stores coded - fixed feat descriptions; added skill enhancing feats - skill select screen working, including max skill ranks v.0.0.8a *** Full development … Czytaj dalej →
Posted over 11 years ago by zireael07
Design goals 1) To create a roguelike; a roguelike being a computer game having the following features: Permadeath – the character pays for the player’s mistakes; restoring games is impossible Turn-based – it is your knowledge and tactics which decides … Czytaj dalej →