3
I Use This!
Inactive

Commits : Listings

Analyzed 17 days ago. based on code collected 17 days ago.
Jan 28, 2024 — Jan 28, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Created a widget for displaying text messages in style similar to those of stigma client dialogs. More... almost 16 years ago
Made Text#setAutoSize(boolean) method compliant with Widget setter methods practices. More... almost 16 years ago
The move target now hides when directly below player actor. More... almost 16 years ago
#10 fixed More... almost 16 years ago
Added PlayerController. Removed ConsoleUI interface. Made Client a singleton. Changed player moving control. More... almost 16 years ago
Added missing vital info in Widget comment. More... almost 16 years ago
Command.equals() added More... almost 16 years ago
distros2sf batch added More... almost 16 years ago
javadoc2sf script added - it sends javadoc to http://stigma.sourceforge.net/javadoc More... almost 16 years ago
Added toString method to class Path. More... almost 16 years ago
removed deprecated TODO More... almost 16 years ago
Completed SpriteText javadoc. More... almost 16 years ago
(#5 done) * added AI XML description to NPC description * exchanged names of AiManager and NpcManager * added example of NpcLayer * many basic interfaces for future development provided More... almost 16 years ago
[for #5 ticket] server.npc package added - NpcLayer hierarchy added, NpcLayerDB added. Not connected to main classes yet. More... almost 16 years ago
support for class hierarchy added More... almost 16 years ago
old unused package removed More... almost 16 years ago
Added SpriteText class. More... almost 16 years ago
XmlDB can now support whole hierarchy of classes More... almost 16 years ago
Removed Sprite#gameObject. It can be replaced by user-owned map from sprite UUID to any desired object type. Adjusted some code fixing typos along the way. More... almost 16 years ago
Cleaned up some sprite code. Added sprite-level transparency feature (untested). More... almost 16 years ago
Frequently occurring log messages moved form debug level to trace for efficiency. More... almost 16 years ago
more NPCs for tests More... almost 16 years ago
.prop changed to .properties More... almost 16 years ago
Changed moving player control. Now moving the player along (now incrementally) created path. More... almost 16 years ago
little unneeded comment removed More... almost 16 years ago
more stable implementation More... almost 16 years ago
bug fixed: if no response - old is still good... More... almost 16 years ago
test npc will by available on all log level More... almost 16 years ago
should be more efficient More... almost 16 years ago
a lot more efficient implementation of "newPosition" function More... almost 16 years ago