3
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
GRACE_PERIOD=0.4 More... about 14 years ago
#267 fixed More... about 14 years ago
Made the move crosshair only appear on passable terrain and disappear when mouse leaves the sprite canvas panel. More... about 14 years ago
#260 created the examine actor action; panel reacts only to "actor data changed" yet... More... about 14 years ago
Checkstyle fixes. More... about 14 years ago
#222 - added logging out procedure on client side, at this point without knowing whether actor was really saved correctly More... about 14 years ago
moveTo overhaul More... about 14 years ago
#266 done, PlayerController rebuilt More... about 14 years ago
added whisper target display More... about 14 years ago
Changed chat panel to use ChatTargetMenu. More... about 14 years ago
changed synth_cfg binding parameters order; added binding for menus and some debug styles More... about 14 years ago
added menu painting to BulletPainter More... about 14 years ago
for #266: * added game event 'coolddown changed' * made UiEvent 'cooldown changed' react ONLY on 'game event' More... about 14 years ago
migrated chat target component to swing actions More... about 14 years ago
Made ChatTargetChooser use a synth style of its own. More... about 14 years ago
Added tips to chat buttons. More... about 14 years ago
as stylized empty popup menu looks strange, made Close option always visible (albeit disabled if an internal frame is not closeable) More... about 14 years ago
copied em3's changes from ItemTable to ActorTable More... about 14 years ago
Made internal frame popup menu "Close" item work the same way as pressing the close button. Made some other actions consistent with basic plaf. More... about 14 years ago
stylized popup menus; trying to do something about combo box style More... about 14 years ago
formatting fix More... about 14 years ago
Fixed item table popup not appearing. More... about 14 years ago
added UiEvent for cooldown changes More... about 14 years ago
ActorObserver#cooldownChanged got some parameters More... about 14 years ago
#265 done More... about 14 years ago
actor popup menu created (#260). 'examine' action is still needed More... about 14 years ago
some ItemAction iface changes, package renaming etc. More... about 14 years ago
fixed some warnings and checkstyle violations (added comments, mostly); updated grass-alt.png More... about 14 years ago
(#259) added item actions, added customizable popup menu and double click support to ItemTable; added DynamicItemPanel; moved some initialization code around More... about 14 years ago
added InternalFramePacker (build fix) More... about 14 years ago