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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 20, 2023 — Jan 20, 2024
Showing page 10 of 296
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spearmint: Change version and protocol for 1.0-devil
Zack Middleton
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over 6 years ago
mint-arena: Add argument auto completion for Game VM commands
Zack Middleton
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over 6 years ago
Fix predicting entity origin on rotating mover
Zack Middleton
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over 6 years ago
Fix predicting entity origin on rotating mover
Zack Middleton
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over 6 years ago
Merge remote-tracking branch 'ioquake3/master'
Zack Middleton
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over 6 years ago
Fix SDL audio playback with surround sound
Zack Middleton
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over 6 years ago
Improve finding obelisk entitynum for bot AI
Zack Middleton
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over 6 years ago
Improve finding obelisk entitynum for bot AI
Zack Middleton
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over 6 years ago
Fix loading favorites as initial source in server browser
Zack Middleton
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over 6 years ago
Fix loading favorites as initial source in server browser
Zack Middleton
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over 6 years ago
spearmint: The forum is now archived
Zack Middleton
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over 6 years ago
spearmint: Add donation link
Zack Middleton
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over 6 years ago
spearmint: Add link to Discord in README
Zack Middleton
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over 6 years ago
spearmint: OpenGL1: Fix trap_R_ModelBounds return value for md3/mdc/tan
Zack Middleton
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over 6 years ago
Merge remote-tracking branch 'ioquake3/master'
Zack Middleton
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over 6 years ago
Calculate bounds for unanimated IQM models
Zack Middleton
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over 6 years ago
Merge remote-tracking branch 'ioquake3/master'
Zack Middleton
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over 6 years ago
Fix axis returned by IQM's LerpTag
Zack Middleton
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over 6 years ago
mint-arena: Use fractional digits in cg_fov and cg_weaponFov
Zack Middleton
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over 6 years ago
spearmint: Remove textureFilterAnisotropic from gl2/tr_init.c
Zack Middleton
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over 6 years ago
Merge remote-tracking branch 'ioquake3/master'
Zack Middleton
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over 6 years ago
OpenGL2: Add GPU vertex skinning for IQM models
Zack Middleton
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over 6 years ago
Improve IQM CPU vertex skinning performance
Zack Middleton
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over 6 years ago
Improve IQM loading
Zack Middleton
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over 6 years ago
Fix IQM root joint backlerp when joint number is more than 0
Zack Middleton
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over 6 years ago
OpenGL2: Misc fixes and cleanup
Zack Middleton
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over 6 years ago
OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short
Zack Middleton
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over 6 years ago
Don't check fixed function GL extensions when using shader pipeline
Zack Middleton
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over 6 years ago
Load OpenGL ES 2.0 function procs
Zack Middleton
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over 6 years ago
Don't load non-core GL functions for OpenGL 3.2 core context
Zack Middleton
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over 6 years ago
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