2
I Use This!
Activity Not Available

Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 20, 2023 — Jan 20, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
spearmint: Change version and protocol for 1.0-devil More... over 6 years ago
mint-arena: Add argument auto completion for Game VM commands More... over 6 years ago
Fix predicting entity origin on rotating mover More... over 6 years ago
Fix predicting entity origin on rotating mover More... over 6 years ago
Merge remote-tracking branch 'ioquake3/master' More... over 6 years ago
Fix SDL audio playback with surround sound More... over 6 years ago
Improve finding obelisk entitynum for bot AI More... over 6 years ago
Improve finding obelisk entitynum for bot AI More... over 6 years ago
Fix loading favorites as initial source in server browser More... over 6 years ago
Fix loading favorites as initial source in server browser More... over 6 years ago
spearmint: The forum is now archived More... over 6 years ago
spearmint: Add donation link More... over 6 years ago
spearmint: Add link to Discord in README More... over 6 years ago
spearmint: OpenGL1: Fix trap_R_ModelBounds return value for md3/mdc/tan More... over 6 years ago
Merge remote-tracking branch 'ioquake3/master' More... over 6 years ago
Calculate bounds for unanimated IQM models More... over 6 years ago
Merge remote-tracking branch 'ioquake3/master' More... over 6 years ago
Fix axis returned by IQM's LerpTag More... over 6 years ago
mint-arena: Use fractional digits in cg_fov and cg_weaponFov More... over 6 years ago
spearmint: Remove textureFilterAnisotropic from gl2/tr_init.c More... over 6 years ago
Merge remote-tracking branch 'ioquake3/master' More... over 6 years ago
OpenGL2: Add GPU vertex skinning for IQM models More... over 6 years ago
Improve IQM CPU vertex skinning performance More... over 6 years ago
Improve IQM loading More... over 6 years ago
Fix IQM root joint backlerp when joint number is more than 0 More... over 6 years ago
OpenGL2: Misc fixes and cleanup More... over 6 years ago
OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short More... over 6 years ago
Don't check fixed function GL extensions when using shader pipeline More... over 6 years ago
Load OpenGL ES 2.0 function procs More... over 6 years ago
Don't load non-core GL functions for OpenGL 3.2 core context More... over 6 years ago