Fix entity:overlaps() returning true even with removed entities |
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about 1 year ago
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Merge branch 'dev' into 'dev' |
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about 1 year ago
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fixed luacontext methods acces |
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about 1 year ago
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Merge branch 'lua-bind' into 'dev' |
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about 1 year ago
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Merge branch 'solarus_1.7_update' into 'master' |
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about 1 year ago
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MV Solarus subgit back to solarus-games |
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about 1 year ago
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Merge branch 'dev' into 'dev' |
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about 1 year ago
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Remove patches and update readme |
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about 1 year ago
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Fix solarus git module |
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about 1 year ago
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Update to Solarus 1.7.0 and move to SDL2 subgits |
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about 1 year ago
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Add glm to Android mk |
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about 1 year ago
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Update submodules |
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about 1 year ago
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Update dependencies. |
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about 1 year ago
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Bump sdk versions to work with latest AS |
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about 1 year ago
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Fix crash when resetting the game |
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about 1 year ago
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Detect when the facing entity moves aways or gets disabled. |
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about 1 year ago
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Revert accidental revert |
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about 1 year ago
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Fix crash when a sprite is synchronized to a sprite with more frames |
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about 1 year ago
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Revert "Fix crash when entering a map with tileset-specific sprites nearby" |
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about 1 year ago
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Reindent |
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about 1 year ago
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Fix input event dispatched to newly created game too early |
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about 1 year ago
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Make sure Lua keywords are allowed as user property keys |
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about 1 year ago
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Add unit test |
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about 1 year ago
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Fix compilation warning in release |
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about 1 year ago
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Fix compilation issue |
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about 1 year ago
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Merge branch 'add-compilation-flag-implicit-fallthrough' into 'dev' |
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about 1 year ago
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Ignore warnings for implicit fallthroughs |
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about 1 year ago
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Fix unbalanced Lua stack in LuaContext::is_solarus_userdata() |
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about 1 year ago
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Fix crash when handling an input event while starting a game |
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about 1 year ago
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Allow to change the volume of individual sounds |
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about 1 year ago
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