Add a Bitdeli badge to README |
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over 11 years ago
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Merge pull request #1 from bitdeli-chef/master |
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over 11 years ago
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Pushed builds |
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about 12 years ago
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Added config file Various typos fixed |
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about 12 years ago
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Renderer.lua, typos fixed |
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about 12 years ago
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Bitops... |
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about 12 years ago
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Internal paths |
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about 12 years ago
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Added bitwise operations |
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about 12 years ago
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Plans for threading |
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about 12 years ago
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Removed wada scene |
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about 12 years ago
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Removed overlap scene |
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about 12 years ago
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Added forest scene |
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about 12 years ago
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Added wada scene Needs further validation |
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about 12 years ago
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Added vista scene |
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about 12 years ago
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overlap scene needs validation |
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about 12 years ago
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Added overlap scene |
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about 12 years ago
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Added island scene |
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about 12 years ago
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Added sky and nightsky scenes |
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about 12 years ago
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Added custom scene description Pushed Cornell Box scene sample |
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about 12 years ago
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Added global illumination renderer |
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about 12 years ago
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Splitted scene setup from rendering logic Code refactoring |
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about 12 years ago
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Changed shaders prototype Code refactoring for diffuse, specular and refractive Typos and err fixes |
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about 12 years ago
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Core refactoring for primitive.sphere |
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about 12 years ago
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Removed cached core.RESolver |
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about 12 years ago
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Added custom assert for parameter checking Moved clamp and quadratic eq. solver in core.math Renamed core.RESolver to core.Radiance Code refactoring for core.ray Code refactoring for core.vec3 |
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about 12 years ago
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Changed Vec3:isNought() implementation |
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about 12 years ago
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Added coroutine for rendering Various fixes |
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about 12 years ago
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Bugfixes Removed test scene |
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about 12 years ago
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Pushed a test scene, still processing some heavy debugging |
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about 12 years ago
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Fixed some tail calls errors |
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about 12 years ago
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