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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update build instructions and caveats.
philip_lamb
as Philip Lamb
More... over 4 years ago
Update VR laser pointer script.
philip_lamb
as Philip Lamb
More... over 4 years ago
Pull demo camera manipulator out into separate class.
philip_lamb
as Philip Lamb
More... over 4 years ago
Tweak UI sizes.
philip_lamb
as Philip Lamb
More... over 4 years ago
Update to latest simpleservo2 interfaces. fill_gl_texture now sets GL context, so we don't need to.
philip_lamb
as Philip Lamb
More... over 4 years ago
Add browser button icons. Add Mushroom cave environment and ability to move around it.
philip_lamb
as Philip Lamb
More... over 4 years ago
Configure for servo default texture format.
philip_lamb
as Philip Lamb
More... over 4 years ago
Wire up navbar, plus allow config of homepage and search URI.
philip_lamb
as Philip Lamb
More... over 4 years ago
Finally found a workable method to shut servo down cleanly. If running in the Unity Editor, app can't be re-run in a single session, but that's not unexpected.
philip_lamb
as Philip Lamb
More... over 4 years ago
Wire up button events to browser controls.
philip_lamb
as Philip Lamb
More... over 4 years ago
Overhaul key handling.
philip_lamb
as Philip Lamb
More... over 4 years ago
Title, URL, and keyboard support.
philip_lamb
as Philip Lamb
More... over 4 years ago
Navbar implementation stage 1 - Marshal browser event handling from Servo threads to via task queue to be serviced on ServoUnityWindow.Update(). - Basic UI buttons and fields (in pixel units, with scaling on canvas).
philip_lamb
as Philip Lamb
More... over 4 years ago
Refactor perform_updates() triggers to handle animating case.
philip_lamb
as Philip Lamb
More... over 4 years ago
- Correct window Y coordinates for pointer events. - Change naming of plugin servoUnityInitialise and servoUnityFinal to clarify that these are for the plugin itself, and not the embedded Servo instance. - Begin addressing clean shutdown with skeleton servoUnityCleanupRenderer function. - Improve debug logging and allow introspection of thread IDs. - Remove dummy texture generation.
philip_lamb
as Philip Lamb
More... over 4 years ago
Improve mouse handling, and now pass click event correctly for button 0.
philip_lamb
as Philip Lamb
More... over 4 years ago
Tweak mouseover and scrolling.
philip_lamb
as Philip Lamb
More... over 4 years ago
Testing with new libsimpleservo2's fill_gl_texture().
philip_lamb
as Philip Lamb
More... over 4 years ago
- Solve Unity GL errors by wrapping Servo tasks in save and restore of Unity GL context. - Also, remove cached GL state after plugin rendering call. - Add a hook to allow GL shutdown in plugin. - Skeleton readme, license and CoC.
philip_lamb
as Philip Lamb
More... over 4 years ago
Add a queue to shuttle tasks to Servo thread.
philip_lamb
as Philip Lamb
More... over 4 years ago
Lots more logging.
philip_lamb
as Philip Lamb
More... over 4 years ago
Update for updated simpleservo interfaces. Set log level in args.
philip_lamb
as Philip Lamb
More... over 4 years ago
Set up callbacks for window.
philip_lamb
as Philip Lamb
More... over 4 years ago
Improve inspectability of window in Unity Editor with Gizmo and size fields.
philip_lamb
as Philip Lamb
More... over 4 years ago
Coalesce browser events into a smaller set of callbacks.
philip_lamb
as Philip Lamb
More... over 4 years ago
Add mouse and laser pointer scripts.
philip_lamb
as Philip Lamb
More... over 4 years ago
Plugin functional with native rendering to Unity GL surface.
philip_lamb
as Philip Lamb
More... over 4 years ago
Welcome to servo-unity.
philip_lamb
as Philip Lamb
More... over 4 years ago