openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Simple DirectMedia Layer
Settings
|
Report Duplicate
232
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Activity Not Available
Commits
: Listings
Analyzed
12 months
ago. based on code collected
12 months
ago.
Dec 17, 2023 — Jan 16, 2024
Showing page 1 of 6
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Sync SDL3 wiki -> header
SDL Wiki Bot
More...
12 months ago
docs: Note SDL_UpdateWindowSurfaceRects can update beyond specified areas.
Ryan C. Gordon
More...
12 months ago
Set the number of audio devices to 0 if audio hasn't been initialized
Sam Lantinga
More...
12 months ago
Convert the coordinates in drop events as well (thanks @Dragon-Baroque!)
Sam Lantinga
More...
12 months ago
Fixed bug #8301 - Software renderer draws long lines incorrectly / SDL_RENDERLINEMETHOD_GEOMETRY
Sylvain
More...
12 months ago
Added raw input device handle for WM_INPUT mouse button handling
Sam Lantinga
More...
12 months ago
Touchpads already have their right/left buttons swapped in raw input
Sam Lantinga
More...
12 months ago
Restore window minimum and maximum size if it is recreated
Sam Lantinga
More...
12 months ago
Remove force using one thread
Francisco Javier Trujillo Mata
More...
12 months ago
Remove ps2_driver from workflow
Francisco Javier Trujillo Mata
More...
12 months ago
Sync SDL3 wiki -> header
SDL Wiki Bot
More...
12 months ago
Sync SDL3 wiki -> header
SDL Wiki Bot
More...
12 months ago
Make Xbox GDK code public (and fix some GDK code rot) (#8844)
chalonverse
More...
12 months ago
win32: Let windows manage the floating state unless explicitly overridden
Frank Praznik
More...
almost 1 year ago
win32: Fix test failures
Frank Praznik
More...
almost 1 year ago
Let Windows track floating window state
Sam Lantinga
More...
about 1 year ago
Moved window state change handling from WM_WINDOWPOSCHANGING to WM_WINDOWPOSCHANGED
Sam Lantinga
More...
about 1 year ago
Revert "SDL_windowsevents.c: fixed -Werror=unused-variable"
Sam Lantinga
More...
about 1 year ago
Pass the frame DPI to WIN_AdjustWindowRectForHWND()
Sam Lantinga
More...
about 1 year ago
SDL_windowsevents.c: fixed -Werror=unused-variable
Ozkan Sezer
More...
about 1 year ago
testgeometry: allow to use arrows to move the triangle
Sylvain
More...
about 1 year ago
Refactor AdjustWindowRectEx() into WIN_AdjustWindowRectForHWND()
Sam Lantinga
More...
about 1 year ago
Removed deprecated use of __IPHONEOS__ (thanks @Dragon-Baroque!)
Sam Lantinga
More...
about 1 year ago
Prevent ASAN warning: like SDL_triangle.c:305:30: runtime error: left shift of negative value -672 (even if the value was correctly computed)
Sylvain
More...
about 1 year ago
Fixed borderless window client area calculation
Sam Lantinga
More...
about 1 year ago
Capture debug macros off by default
George Broughton
More...
about 1 year ago
Fixed ASAN warning, runtime error: left shift of 160 by 24 places cannot be represented in type 'int'
Sylvain
More...
about 1 year ago
Fix compile error with XInputOnGameInput.h
Caleb Cornett
More...
about 1 year ago
tests: Clean up the window creation properties in the Wayland custom surface example
Frank Praznik
More...
about 1 year ago
Fixed pause key on Windows (thanks Mikhail!)
Sam Lantinga
More...
about 1 year ago
←
1
2
3
4
5
6
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree