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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Dec 17, 2023 — Jan 16, 2024
Showing page 6 of 6
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video: Remove more assumptions about window state in the video layer
Frank Praznik
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about 1 year ago
Added migration notes for migrating Steam Input support from SDL2 to SDL3
Sam Lantinga
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about 1 year ago
Sync SDL3 wiki -> header
SDL Wiki Bot
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about 1 year ago
Fixed whitespace
Sam Lantinga
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about 1 year ago
win32: minor fixup in WIN_UpdateKeymap()
Dimitriy Ryazantcev
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about 1 year ago
Fix compilation / same as sdl2-compat
Sylvain
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about 1 year ago
Sync more Steam Controller header definitions for the Steam Deck
Vicki Pfau
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about 1 year ago
Ignore all surface comparison output files in the testautomation directory
Sam Lantinga
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about 1 year ago
Make sure we're rendering whenever the activity might be visible, even if we don't have focus.
Sam Lantinga
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about 1 year ago
win32: Make leaving fullscreen when the window already isn't fullscreen a no-op
Frank Praznik
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about 1 year ago
win32: Fix high-DPI debug logging
Frank Praznik
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about 1 year ago
Update doc: SDL_SoftStretch() and SDL_SoftStretchLinear() #8667
Sylvain
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about 1 year ago
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