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Commits : Listings

Analyzed about 1 year ago. based on code collected over 1 year ago.
Jul 26, 2022 — Jul 26, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
CG,WIP: Try cleaning up view-related stuff More... about 1 year ago
SV,WIP: Try cleaning up, discover structured programming More... about 1 year ago
Sane: Purge stale tests More... about 1 year ago
UI: Fix displaying wrong list of chasers More... about 1 year ago
GS,Sane: Slerp weak laser beam segment dirs More... about 1 year ago
G,CG,WIP: Fix the weak LG bug More... about 1 year ago
CG: Fix various effect-related mistakes More... about 1 year ago
CG,IN,WIP: Clean up, try fixing the crouch bug More... about 1 year ago
CG,Cool: Combine layers of hulls of different kind More... about 1 year ago
S,Cool: Specify pitch variations for sound sets More... about 1 year ago
S,WIP,Sane: Clean up mgmt of buffers, add sound sets More... about 1 year ago
CG,WIP,COOL: Add initial implementation of keyframed hulls
SD2
More... about 1 year ago
S,WIP: Try making interpolation of reverb props more correct More... about 1 year ago
Sane: Use dyn dispatch for TextStreamWriter parametrization More... about 1 year ago
CG,WIP: Apply the generic kinematics code to non-clipped particles More... about 1 year ago
Sane: Make inclusive/exclusive cvar bounds distinct More... about 1 year ago
CG,WIP,Sane: Ameliorate declarations of cvars More... about 1 year ago
CG,COOL: Add particle/poly trails to particles More... about 1 year ago
Reorganize common stuff, avoid compiling it twice More... about 1 year ago
CG,WIP: Consolidate stuff prior to a major rewrite More... about 1 year ago
CG,Sane: Purge leftovers of cg_lents More... about 1 year ago
CL,UI,Sane: Rely on vsync for limiting menu fps More... about 1 year ago
SDL,X11: Fix restoring the main Drawable surface More... about 1 year ago
UI,Sane: Add a simple consolidation of HUD tiles More... over 1 year ago
UI,WIP,Sane: Optimize blitting of the HUD texture More... over 1 year ago
UI,Sane: Drop explicit registration of items in lists More... over 1 year ago
CG,WIP,COOL: Introduce simulated ribbons/rings More... over 1 year ago
WIP,Sane: Implement typed color config vars More... over 1 year ago
UI: Limit "local game" suggesion to disconnected state More... over 1 year ago
UI: Account for visibility changes of HUD occluders More... over 1 year ago