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Commits : Listings

Analyzed about 1 year ago. based on code collected over 1 year ago.
Jul 26, 2022 — Jul 26, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
AI,WIP,Sane: Drop redundant calls to AngleVectors() More... about 2 years ago
CG,WIP,Cool: Add ribbon trails to projectiles More... about 2 years ago
CG,Cool: Add impact ring effects More... about 2 years ago
CG: Slightly refactor entity effects management More... about 2 years ago
Get rid of unused/useless/incompatible submodules More... about 2 years ago
CG: Allow specifying the min bound for hull color More... about 2 years ago
CG,WIP: Tune blood impact hull effects More... about 2 years ago
CG: Prevent a rare denormalization of hull normals More... about 2 years ago
R,CG: Allow specifying a fixed sprite orientation More... about 2 years ago
CG,Cool: Allow rendering hulls as a sprites cloud More... about 2 years ago
CG: Add hull vertex opacity modulation by delta Z More... about 2 years ago
CG,WIP: Tune the smoke hull shape and appearance More... about 2 years ago
UI,WIP: Add a band-aid HiDPI fix More... about 2 years ago
CG,Cool: Add lights to bullet/pellet sparks/impacts More... about 2 years ago
CG: Combine drop chances instead of taking the max More... about 2 years ago
CG: Unify rate limiter for surface impact sounds More... about 2 years ago
CG: Fix directions of EB/IG impacts More... about 2 years ago
CG,WIP: Add optional flares to spark particles More... about 2 years ago
CG: Add fading in/out to tracer lights More... about 2 years ago
CG,Cool: Add lights to bullet/pellet tracers More... about 2 years ago
R,CG,Sane: Unify ComplexPoly and ExternalMesh More... about 2 years ago
R,Sane: Lift branching over particle kind out of the loop More... about 2 years ago
R,CG,Sane: Group ranges of particle parameters More... about 2 years ago
R,CG,Sane: Represent sparks/sprites as a sum type More... about 2 years ago
CG,Sane: Split types for solid and liquid impacts More... about 2 years ago
Account for the brilliant stdlib design More... about 2 years ago
R: Allow reducing view-dir-aligned part of sparks More... about 2 years ago
R,CG,Sane: Apply autosprite2 xform during poly setup More... over 2 years ago
R,CG: Construct complex poly mesh data on demand More... over 2 years ago
CG: Add a simulation delay to particles in flocks More... over 2 years ago