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Commits : Listings

Analyzed about 1 year ago. based on code collected over 1 year ago.
Oct 07, 2022 — Oct 07, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
interface.c: added support for telnet negotiation of UTF-8 and ASCII. Converted source code back to unix linebreak format. More... about 13 years ago
Updates to man.txt/help.txt to include the new color data. More... about 13 years ago
Added NDUP prim. NDUP ( x i - ... ) duplicate x i times More... about 13 years ago
String length for add_to_queue included the trailing \0, baaaad. More... about 13 years ago
Fixed compile without UTF8_SUPPORT More... about 13 years ago
* Added an @encoding/@charset command for altering the current session's encoding preference. * Output is now filtered per encoding. You will not see characters that your current session's encoding cannot handle. More... about 13 years ago
Added color convention ^B#^ to set the background color in 256 color mode. More... about 13 years ago
Still need to call strip_bad_ansi for 16 color mode, since it is apparently where we truncate on the ANSI resets at the end of lines. More... about 13 years ago
Added the background XTerm colors. They are identical to the foreground color names, except XTB/ instead of XB/. For example, XTB/SILVER. More... about 13 years ago
New player flag: 256COLOR. Setting to true propagates a DF_256COLOR flag on all that player's descriptors, including any future ones. Clearing the flag removes the DF_256COLOR flag from all active descriptors. New Descr Flag: DF_256COLOR. If true and the player is able to see color either via CHOWN_OK or DF_COLOR, then Xterm style 256 ansi codes will be allowed through. Added color lookups for 256 color ANSI codes by index, so you can simply use neon codes like ^200^ or ^132^ to send those colors. Added 256 color name lookup hash. For a list of the names, check init_color_hash() in stringutil.c. Optimized color_lookup() to no longer pointlessly recurse 5 times when there has been no change to the color tag due to prop lookups on any given pass. More... about 13 years ago
*** empty log message *** More... about 13 years ago
This commit adds support for descriptor based encodings, and filtering player based on their encoding type. It also adds a direct pipeline between process_input and handle_read_event, so that string lengths calculated inside of the input loop will be allocated directly to strings created from READ. More... about 13 years ago
Documentation for ARRAY_SORT and ARRAY_SORT_INDEXED "natural sort" changes. More... about 13 years ago
Typo in last commit More... about 13 years ago
Temporarily disabled compression on the webserver until I have time to debug it. More... about 13 years ago
1) Added "natural" numeric sorting to ARRAY_SORT and ARRAY_SORT_INDEX. This sorts strings similar to how Windows Explorer handles it (cake1 cake10 cake50 cake100) More... about 13 years ago
Changed the behavior for logging in if spaces_in_playernames is set to true. You no longer have to put the name in quotes in order to log in (Though this is still supported). Since passwords can't have spaces in them, we'll just assume everything after the final space is the password. More... about 13 years ago
Fixed a tiny bug replaced to SSL support. More... about 13 years ago
Oops, memory leak. More... about 13 years ago
Added muf_profiling @tune so that MUF function profiling can be turned on and off. More... about 13 years ago
Documentation for ARRAY_FILTER_SMART More... about 13 years ago
Added ARRAY_FILTER_SMART More... about 13 years ago
bumped version # to 9.10.0 because array_fmtstrings and fmtstringEx represent a decent new feature. More... about 13 years ago
Added fmtstringEx, an inserver define that works like array_fmtstrings but only takes 1 array or dictionary as input and returns one string. Fixed an undeclared variable bug in ipv6 support. Updated docs for ARRAY_FMTSTRINGS and FMTSTRINGEX to be in Proto's standard format. More... about 13 years ago
Fixed array_fmtstrings (fbmuck backport) More... about 13 years ago
Modified config.h to not encourage running ProtoMUCK as root in order to get the webserver running on a privileged port. Safer alternative provided. More... about 13 years ago
1) Fixed a compile error in newhttp.c More... about 13 years ago
1) Fixed a bug that popped up that was allowing spaces in player names even with @tune spaces_in_playernames = no More... about 13 years ago
1) Changes to support gzip compression for webserver More... about 13 years ago
Really commit the docs for }TELL... More... about 13 years ago