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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add a ReadbackMode parameter to more functions in the FramebufferManager More... almost 2 years ago
Small cleanup. Let's reduce the number of readback paths. More... almost 2 years ago
Merge pull request #16912 from lvonasek/compat_openxr_mh3hud More... almost 2 years ago
Merge pull request #16910 from hrydgard/async-readback-prep More... almost 2 years ago
OpenXR - Fix HUD in Monster Hunter 3rd More... almost 2 years ago
Merge pull request #16911 from Kaitul/patch-10 More... almost 2 years ago
Update zh_TW.ini More... almost 2 years ago
Move some code around, get rid of some unnecessary fences More... almost 2 years ago
Use VMA to manage readback memory More... almost 2 years ago
Add parameter to thin3d::CopyFramebufferToMemory to specify blocking mode. Not yet implemented. More... almost 2 years ago
Merge pull request #16908 from hrydgard/lens-flare-workaround More... almost 2 years ago
Quick fix for the lens flare in Burnout More... almost 2 years ago
Merge pull request #16907 from hrydgard/readback-refactor More... almost 2 years ago
Initial implementation of depth readback for Syphon Filter. Fixes the lens flares. More... almost 2 years ago
Make ReadbackFramebufferSync able to use the stretch ability of ReadbackDepthbufferSync More... almost 2 years ago
Handle scaling internally in ReadFramebufferSync More... almost 2 years ago
Merge pull request #16905 from hrydgard/readback-with-stretchblit More... almost 2 years ago
Merge pull request #16906 from DDinghoya/patch-7 More... almost 2 years ago
Update ko_KR.ini More... almost 2 years ago
Split out the depth stuff from the file, move to GPU/Common More... almost 2 years ago
Make depth readback through the "color path" work on all backends except D3D9 More... almost 2 years ago
Use ShaderWriter to generate the depth readback shader More... almost 2 years ago
Merge pull request #16903 from hrydgard/libretro-buildfix-gles3 More... almost 2 years ago
Attempt at libretro buildfix More... almost 2 years ago
Add built-in stretch functionality to depth readback shader path More... almost 2 years ago
Merge pull request #16901 from lvonasek/hotfix_pico53_bug More... almost 2 years ago
OpenXR - Ignore should render parameter More... almost 2 years ago
Merge branch 'master' into hotfix_pico53_bug More... almost 2 years ago
Oops, apply the alpha fix for D3D9 and OpenGL too. More... almost 2 years ago
UI: Buildfix on MSVC 2017. More... almost 2 years ago