4
I Use This!
Activity Not Available

Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix "DebugAnnotate" (not used, but I used it temporarily to investigate #17014) More... almost 2 years ago
Merge pull request #17011 from hrydgard/vulkan-memory-visualizer More... almost 2 years ago
Merge pull request #17017 from unknownbrackets/d3d11-equal-clear More... almost 2 years ago
Merge pull request #17012 from GABO1423/master More... almost 2 years ago
D3D11: Correct equal clear check. More... almost 2 years ago
Merge pull request #17013 from unknownbrackets/build-cleanup More... almost 2 years ago
Attempted buildfix More... almost 2 years ago
GPU: Correct some missing override specifiers. More... almost 2 years ago
Build: Skip install of list_cpu_features. More... almost 2 years ago
(UWP) Small Build Overhaul More... almost 2 years ago
Merge pull request #17008 from unknownbrackets/msvc-cleanup More... almost 2 years ago
Build: Cleanup some MSVC optimization settings. More... almost 2 years ago
Build: Fix an MSVC warning, normalize a bit. More... almost 2 years ago
Address feedback More... almost 2 years ago
Structs and enums and build files More... almost 2 years ago
Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats. More... almost 2 years ago
Merge pull request #17006 from hrydgard/move-more-stuff-gpucommonhw More... almost 2 years ago
Some DeviceLost/DeviceRestore cleanup More... almost 2 years ago
Move some more stuff to GPUCommonHW More... almost 2 years ago
Unify TextureCache ::StartFrame as much as possible. More... almost 2 years ago
Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it More... almost 2 years ago
Merge pull request #17004 from hrydgard/gpu-common-hw-move-exec More... almost 2 years ago
Merge pull request #17002 from hrydgard/gpu-common-hw-moves More... almost 2 years ago
Move Vulkan clear detection logic into DrawEngine like the other backends. More... almost 2 years ago
Move the shaderManager_ to GPUCommonHW More... almost 2 years ago
Move assorted debug functions and similar to GPUCommonHW More... almost 2 years ago
Move the matrix loading exec functions too More... almost 2 years ago
Move SetDisplayFramebuffer to GPUCommonHW More... almost 2 years ago
Move sawExactEqualDepth to GPUCommonHW More... almost 2 years ago
Move some more commands to GPUCommonHW. Get rid of ugly cast. More... almost 2 years ago