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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'master' into vfpu-sincos More... almost 2 years ago
Headless: Use a single method for assets paths. More... almost 2 years ago
Build: Fix build on Visual Studio 2019. More... almost 2 years ago
Import all of basisu_transcoder, set up build More... almost 2 years ago
D3D11 mipmap stride fix More... almost 2 years ago
Address feedback from previous PR More... almost 2 years ago
Merge pull request #17100 from lvonasek/compat_openxr_ssx_stereo More... almost 2 years ago
Add support for loading multiple mipmaps from DDS files. More... almost 2 years ago
Merge pull request #17102 from unknownbrackets/headless More... almost 2 years ago
Headless: Load assets from parent dir on Windows. More... almost 2 years ago
Headless: Allow @listfile to run multiple. More... almost 2 years ago
Merge pull request #17101 from unknownbrackets/unittest-avx More... almost 2 years ago
unittest: Prevent assert running without AVX. More... almost 2 years ago
OpenXR - World unit scale for SSX defined More... almost 2 years ago
Error handling fixes (close the file). More... almost 2 years ago
Merge pull request #17097 from hrydgard/d3d9-dds More... almost 2 years ago
Prepare LoadLevelData for loading multiple mips. More... almost 2 years ago
Merge pull request #17098 from lvonasek/feature_openxr_pitch_offset More... almost 2 years ago
OpenXR - Enable user to switch between topdown and fps camera More... almost 2 years ago
Some code moving, tweaks More... almost 2 years ago
Merge branch 'vfpu-sincos' of https://github.com/fp64/ppsspp into vfpu-sincos More... almost 2 years ago
Add compressed texture format support checks More... almost 2 years ago
Add new translation string More... almost 2 years ago
langtool: Update, fix clippy warnings, just because More... almost 2 years ago
Finish up OpenGL compressed texture format checks. Show in dev screen More... almost 2 years ago
Support DXT1/3/5 (BC1,2,3) in D3D9 More... almost 2 years ago
Merge pull request #17096 from hrydgard/d3d11-bgra-fix More... almost 2 years ago
Change BGRA to be a texture-specific flag. Fixes R/B swap in DDS textures in D3D11. More... almost 2 years ago
Implement load-on-demand of vfpu tables More... almost 2 years ago
Implement load-on-demand of vfpu tables More... almost 2 years ago