Clean up game server name and join game code |
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almost 11 years ago
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A proper actual fix for not compiling on OSX. D'oh! |
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almost 11 years ago
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Fix for compiling on OSX. Many thanks to tripplet :) |
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almost 11 years ago
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Fix for crash creating the node menu when chatting to buddies who aren't in your buddy list |
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almost 11 years ago
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Attempt to add 'Launch Game' and 'Join Game' options to the buddy list. Needs testing |
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almost 11 years ago
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Uploading all v1.4 releases to svn |
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almost 11 years ago
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Limit number of simultaneous buddy icon downloads to 4 to reduce threading. Fixes issue #37 |
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almost 11 years ago
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Pull changes from https://github.com/tripplet/Adium-Steam-IM to be able to compile the plugin on OSX |
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almost 11 years ago
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Version 1.4 |
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about 11 years ago
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Better handling of an incorrect SteamGuard token, re-enable a disabled account after setting the correct SteamGuard token via the UI |
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about 11 years ago
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Don't display sensitive (encrypted) passwords in libpurple logs |
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about 11 years ago
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Don't disable the account if there was a non-authentication error during login |
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about 11 years ago
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Add icons to repo |
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about 11 years ago
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Add a bit more debugging when we get random errors during access_token logins |
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about 11 years ago
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Handle expired login access_token's with an error callback during login |
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about 11 years ago
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Allow setting an error callback for unexpected HTTP responses (eg a 401 Not Authorized when logging in with a bad access_token) |
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about 11 years ago
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Fix for handling server-stored nicknames coming down as a 32-bit int accountid rather than a 64-bit string steamid (caused all users to have the same alias in Pidgin) |
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about 11 years ago
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Fix compiler warnings |
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about 11 years ago
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Updates for latest version of Steam Mobile client: display mobile/big picture status, display Steam Nicknames, minor fix for in-game statuses for non-Steam games |
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about 11 years ago
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Version 1.3 |
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over 11 years ago
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Fix dlopen() for telepathy |
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over 11 years ago
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Added debug to dummy callback to help track down why access-tokens aren't being saved with GnomeKeyring |
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over 11 years ago
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Recreate GNOME_KEYRING_NETWORK_PASSWORD locally rather than trying to load it with dlsym() |
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over 11 years ago
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Move gnome-keyring lib loading back into plugin_load again, adding some debug |
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over 11 years ago
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Fix symbol loading so that plugin loads fine on pidgin/finch on linux |
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over 11 years ago
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Clean up Telepathy-specific code in status types |
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over 11 years ago
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Added account option to change Pidgin's status message when you start a game |
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over 11 years ago
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Steam client no longer shows /me emote's, send them as a plain message instead |
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over 11 years ago
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Add in a watchdog to make sure that if our polling loop doesn't get a server response in 3 minutes, that it tries to re-poll |
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over 11 years ago
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Detect Telepathy-Haze at runtime rather than compile time |
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over 11 years ago
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