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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 16, 2023 — Jan 16, 2024
Showing page 4 of 5
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Level: Reduce the strength of the gravity by half.
Michael Drake
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over 3 years ago
Level: Minor code alignment changes.
Michael Drake
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over 3 years ago
Level: Cache scaled out state in projectile update function.
Michael Drake
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over 3 years ago
Level: Separate backgrounds for scaled and normal views.
Michael Drake
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over 3 years ago
Trail: Add module for recording projectile path traces.
Michael Drake
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over 3 years ago
Image: Remove trailing whitespace.
Michael Drake
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over 3 years ago
Image: Add API to clone an image.
Michael Drake
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over 3 years ago
Game: Add slightly more green to player 1 colour.
Michael Drake
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over 3 years ago
Draw: Add call to render a 1bpp bitmap to an SDL surface.
Michael Drake
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over 3 years ago
Draw: Only draw shot if it is inside the screen.
Michael Drake
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over 3 years ago
Util: Add helper function to blend two colours.
Michael Drake
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over 3 years ago
Util: Add helper for rounding up to nearest multiple of N.
Michael Drake
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over 3 years ago
Game: Free level and player resources before exit.
Michael Drake
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over 3 years ago
Level: Use array for scales.
Michael Drake
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over 3 years ago
Merge pull request #6 from tlsa/tlsa/level-scale-cleanup
Michael Drake
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over 3 years ago
Level: Move scales into planet/player data.
Michael Drake
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over 3 years ago
Level: Simplifiy data structures for asset positions.
Michael Drake
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over 3 years ago
Merge pull request #4 from tlsa/tlsa/avoid-sqrt
Michael Drake
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over 3 years ago
Util: Add hypotenuse approximation that avoids sqrt.
Michael Drake
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over 3 years ago
Level: Convert to using hypotenuse helper function.
Michael Drake
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over 3 years ago
Util: Add helper for calculating hypotenuse.
Michael Drake
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over 3 years ago
Draw: Add function for drawing lines.
Michael Drake
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over 3 years ago
Merge pull request #3 from tlsa/tlsa/balance
Michael Drake
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over 3 years ago
Level: Move acceleration calculation to where it's used.
Michael Drake
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over 3 years ago
Level: Don't half planet-projectile distance in gravity calc.
Michael Drake
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over 3 years ago
Level: Reduce possible range of planet sizes.
Michael Drake
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over 3 years ago
Level: Use cached planet mass for gravity calculation.
Michael Drake
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over 3 years ago
Level: Cache planet masses.
Michael Drake
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over 3 years ago
Planet: Add function to get planet mass.
Michael Drake
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over 3 years ago
Docs: README: Use project meta og:image as screenshot.
Michael Drake
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over 3 years ago
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